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HM's Rise of the Runelords - IC
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<blockquote data-quote="HolyMan" data-source="post: 6039222" data-attributes="member: 84167"><p><span style="color: Olive">"An excellent idea,"</span> Aldren says to Khepri's suggestion.<span style="color: Olive"> "You are as intelligent as you are beautiful, truly you are blessed by Desna."</span></p><p></p><p>Ignoring the man (outwardly) Khepri and the others head towards the remaining noise of running and screaming goblins.</p><p></p><p>The surviving goblins flee north in droves. They put up no resistance as some of the guard capture a few along the way. When the group reaches Junker's Edge they see the natural stairs clogged with goblins, and those that can't reach the steps are jumping from the cliff, to avoid being caught. </p><p></p><p>Following may not be the easiest of things to do as Wesh notices the different tribes represented in the goblins <span style="color: YellowGreen">"I don't think there is one nest. More like five or six different tribes here altogether."</span></p><p></p><p><span style="color: Orange">"Hmmm... you may be right. I'll follow them to see if there is one lair. If they start to split up I'll come back right away." </span>Zahur says watching the fleeing creatures. <span style="color: Orange">"You should take this news back to the temple. These goblins have lost their fight and one can be quieter and quicker than two."</span></p><p></p><p>[sblock=OOC] Good roll - There are five major tribes in the Sandpoint area (and numerous lesser) these goblins are from all five major tribes plus two or three of the lesser ones. Wesh would think it best to take his finding to the Sheriff right away.</p><p></p><p>Need to get Zahur out of the way for a bit anyway.</p><p></p><p>Regrouping at the temple then? Or does the group have another idea?[/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 6039222, member: 84167"] [COLOR=Olive]"An excellent idea,"[/COLOR] Aldren says to Khepri's suggestion.[COLOR=Olive] "You are as intelligent as you are beautiful, truly you are blessed by Desna."[/COLOR] Ignoring the man (outwardly) Khepri and the others head towards the remaining noise of running and screaming goblins. The surviving goblins flee north in droves. They put up no resistance as some of the guard capture a few along the way. When the group reaches Junker's Edge they see the natural stairs clogged with goblins, and those that can't reach the steps are jumping from the cliff, to avoid being caught. Following may not be the easiest of things to do as Wesh notices the different tribes represented in the goblins [COLOR=YellowGreen]"I don't think there is one nest. More like five or six different tribes here altogether."[/COLOR] [COLOR=Orange]"Hmmm... you may be right. I'll follow them to see if there is one lair. If they start to split up I'll come back right away." [/COLOR]Zahur says watching the fleeing creatures. [COLOR=Orange]"You should take this news back to the temple. These goblins have lost their fight and one can be quieter and quicker than two."[/COLOR] [sblock=OOC] Good roll - There are five major tribes in the Sandpoint area (and numerous lesser) these goblins are from all five major tribes plus two or three of the lesser ones. Wesh would think it best to take his finding to the Sheriff right away. Need to get Zahur out of the way for a bit anyway. Regrouping at the temple then? Or does the group have another idea?[/sblock] [/QUOTE]
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