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HM's Skull & Shackles AP-OOC
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<blockquote data-quote="Insight" data-source="post: 5675171" data-attributes="member: 11437"><p>Here is my Human Monk, Reiko the White Lotus:</p><p></p><p>[sblock=REIKO THE WHITE LOTUS]</p><p>[sblock=Game Info]</p><p>Race: Human</p><p>Class: Monk (Flowing Monk; Ultimate Combat)</p><p>Level: 1</p><p>Alignment: Lawful Neutral</p><p>Languages: Common (Taldane) and Tien</p><p>Deity: Besmara, the Pirate Queen (basic fealty only)[/sblock]</p><p>[sblock=Abilities]</p><p>STR: 11</p><p>DEX: 18</p><p>CON: 10</p><p>INT: 13</p><p>WIS: 15</p><p>CHA: 9[/sblock]</p><p>[sblock=Combat]</p><p>HP: 8 = [1d8=8] + 0 (CON) + 0 (misc) + 0 (favored class)</p><p>AC: 16 = 10 + 0 (armor) + 0 (shield) + 4 (DEX) + 2 (WIS)</p><p>AC Touch: 16 = 10 + 4 (DEX) + 2 (WIS)</p><p>AC Flatfooted: 10 = 10 + 0 (armor) + 0 (shield) + 0 (misc)</p><p>INIT: +4 = +4 (DEX) + 0 (misc)</p><p>BAB: +0 = +0 (Monk)</p><p>CMB: +1 = +4 (DEX) + 0 (BAB)</p><p>CMD: 16 = 10 + 0 (STR) + 4 (DEX) + 0 (BAB) + 2 (WIS)</p><p>Fort: +2 = +2 (base) + 0 (CON)</p><p>Reflex: +7 = +2 (base) + 4 (DEX) + 1 (Trait)</p><p>Will: +4 = +2 (base) + 2 (WIS)</p><p>Speed: 30ft</p><p>Damage Reduction: none</p><p>Spell Resistance: none</p><p>Spell Failure: n/a[/sblock]</p><p>[sblock=Weapon Stats]</p><p>Nunchaku (melee): +4 = +0 (BAB) + 4 (DEX)/ DMG = 1d6+0(S), CRIT 20x2</p><p>Nunchaku - Flurry of Blows (melee): +3/+3 = +1 (BAB; Special) + 4 (DEX) -2 (TWF) / DMG = 1d6+0 (S), CRIT 20x2</p><p>* Nunchaku gains a +2 bonus to CMD checks to disarm</p><p>Unarmed Strike (melee): +4 = +0 (BAB) + 4 (DEX)/ DMG = 1d6+0(S), CRIT 20x2</p><p>Unarmed Strike - Flurry of Blows (melee): +3/+3 = +1 (BAB; Special) + 4 (DEX) -2 (TWF) / DMG = 1d6+0 (S), CRIT 20x2</p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>Extra feat at 1st level</p><p>+1 skill rank per level[/sblock]</p><p>[sblock=Class Features]</p><p>Flurry of Blows: Reiko can make a flurry of blows attack as a full-round action. She makes one additional attack using any combination of unarmed strikes or attacks with special monk weapons. For the purposes of these attacks, Reiko's base attack bonus is equal to her Monk level.</p><p>Redirection: As an immediate action, Reiko can attempt a reposition or trip combat manuever against a creature that Reiko threatens that attacks her. If the combat maneuver is successful, the attacker is sickened for 1 round (Reflex save DC 12). Reiko gains a +2 bonus on the combat maneuver check if the attacker is using Power Attack or is charging and a +4 bonus if both apply. Reiko can use this ability once per day. It replaces Stunning Fist.</p><p>Unarmed Strike: Reiko's attacks may be with fist, elbows, knees, and feet. Her unarmed strikes deal lethal or nonlethal damage as she chooses, with no penalty to the attack roll. Her unarmed strike is treated as both a manufactured weapon and a natural weapon for the purposes of spells and effects.[/sblock]</p><p>[sblock=Feats & Traits]</p><p>Monk - Improved Unarmed Strike</p><p>Bonus Monk - Agile Maneuvers</p><p>Human - Weapon Finesse</p><p>1st lvl- Combat Expertise</p><p></p><p>Traits:</p><p>a) Deft Dodger</p><p>b) not allowed yet[/sblock]</p><p>[sblock=Skills]</p><p>Skill Ranks: 7 = [4 (class) + 1 (INT) + 1 (Human)] x 1 (LvL) + 00 (misc) + 1 (Favored Class)</p><p>Max Ranks: 1 </p><p>ACP: -0</p><p></p><p>Skills:</p><p>() = class skill</p><p>^ = trained only</p><p>[code]</p><p>Total Stat Rank CS Misc ACP</p><p>+08 = Acrobatics +04 +01 +3 +00 -0 DEX</p><p>+00 = Appraise +01 +00 +0 +00 INT</p><p>+00 = Bluff -01 +00 +0 +00 CHA</p><p>+00 = Climb +00 +00 +0 +00 -0 STR</p><p>+00 = Craft:_____ +01 +00 +0 +00 INT</p><p>+00 = Diplomacy -01 +00 +0 +00 CHA</p><p>+na = Disable Device^ +00 +00 +0 +00 -0 DEX</p><p>+00 = Disguise -01 +00 +0 +00 CHA</p><p>+08 = Escape Artist +04 +01 +3 +00 -0 DEX</p><p>+00 = Fly +04 +00 +0 +00 -0 DEX</p><p>+na = Handle Animal^ +00 +00 +0 +00 CHA</p><p>+00 = Heal +02 +00 +0 +00 WIS</p><p>+00 = Intimidate -01 +00 +0 +00 CHA</p><p>+na = Know:Arcana^ +00 +00 +0 +00 INT</p><p>+na = Know:Dungeoneering^ +00 +00 +0 +00 INT</p><p>+na = Know:Engineering^ +00 +00 +0 +00 INT</p><p>+na = Know:Geography^ +00 +00 +0 +00 INT</p><p>+05 = Know:History^ +01 +01 +3 +00 INT</p><p>+na = Know:Local^ +00 +00 +0 +00 INT</p><p>+na = Know:Nature^ +00 +00 +0 +00 INT</p><p>+na = Know:Nobility^ +00 +00 +0 +00 INT</p><p>+na = Know:Planes^ +00 +00 +0 +00 INT</p><p>+na = Know:Religion^ +00 +00 +0 +00 INT</p><p>+na = Linguistics^ +00 +00 +0 +00 INT</p><p>+06 = Perception +02 +01 +3 +00 WIS</p><p>+00 = Perform:_____ -01 +00 +0 +00 CHA</p><p>+na = Profession^:_____ +00 +00 +0 +00 WIS</p><p>+00 = Ride +04 +00 +0 +00 -0 DEX</p><p>+06 = Sense Motive +02 +01 +3 +00 WIS</p><p>+na = Sleight of Hand^ +00 +00 +0 +00 -0 DEX</p><p>+na = Spellcraft^ +00 +00 +0 +00 INT</p><p>+08 = Stealth +04 +01 +3 +00 -0 DEX</p><p>+00 = Survival +02 +00 +0 +00 WIS</p><p>+00 = Swim +00 +00 +0 +00 -0 STR</p><p>+na = Use Magic Device^ +00 +00 +0 +00 CHA</p><p>[/code][/sblock]</p><p>[sblock=Spellcasting]</p><p>...[/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Equipment Cost Weight</p><p>Nunchaku 2gp 2lbs</p><p>Nunchaku 2gp 2lbs</p><p>Backpack 2gp 2lbs</p><p>Bedroll 1sp 5lbs</p><p>Caltrops 2gp 2lbs</p><p>Case, Map/Scroll 1gp 0.5lb</p><p>Flint and Steel 1gp neg</p><p>Peasant's Outfit 1sp neg</p><p>Pouch, Belt 1gp 0.5lb</p><p>Sack 1sp 0.5lb</p><p>Soap 5sp 1lb</p><p>Torch 1cp 1lb</p><p>Waterskin 1gp 4lbs</p><p>Total weight carried: 20.5lbs.</p><p>[/code]Treasure: 47gp, 1sp, 9cp Gems:</p><p></p><p><u>Carrying Capacity:</u></p><p>light- 0 to 38lbs</p><p>medium- 38 - 76lbs</p><p>heavy- 76 - 115lbs[/sblock]</p><p>[sblock=Details]</p><p>Size: Medium</p><p>Gender: Female</p><p>Age: 24</p><p>Height: 5'4"</p><p>Weight: 120lbs.</p><p>Hair Color: Black</p><p>Eye Color: Blue</p><p>Skin Color: Dusky</p><p>Appearance: Reiko wears understated clothing and her black hair cut short (ear length). She has a pair of nunchaku tucked into her cloth belt, tied at the waist. Peculiar black pictographic tatoos are evident on her forearms.</p><p>Demeanor: Reiko is quiet and gives her thoughts or opinion only when vitally necessary. She appears content to let others show their foolishness and stop them only in a life or death situation. Reiko is mostly a loner, but is willing to team up with those she respects.[/sblock] </p><p>[sblock=Background] In progress [/sblock]</p><p>[sblock=Adventure Notes] None yet[/sblock]</p><p>[sblock=Level Ups]</p><p>Level 2</p><p>Class:</p><p>BAB: +0 to +0</p><p>Fort: +0 to +0</p><p>Ref: +0 to +0</p><p>Will: +0 to +0</p><p>Feat:</p><p>Class Features:</p><p>HP: +?? = (1d?? - 2 = ?) + 0 [CON] + ?? (Old Total) = ?? (new total)</p><p>Skill Ranks: +?? = +?? (Class) + 0 (misc) + ?? (Old Total) = ?? (new total)</p><p>Skills:</p><p>Favored Class Bonus:[/sblock] [/sblock]</p></blockquote><p></p>
[QUOTE="Insight, post: 5675171, member: 11437"] Here is my Human Monk, Reiko the White Lotus: [sblock=REIKO THE WHITE LOTUS] [sblock=Game Info] Race: Human Class: Monk (Flowing Monk; Ultimate Combat) Level: 1 Alignment: Lawful Neutral Languages: Common (Taldane) and Tien Deity: Besmara, the Pirate Queen (basic fealty only)[/sblock] [sblock=Abilities] STR: 11 DEX: 18 CON: 10 INT: 13 WIS: 15 CHA: 9[/sblock] [sblock=Combat] HP: 8 = [1d8=8] + 0 (CON) + 0 (misc) + 0 (favored class) AC: 16 = 10 + 0 (armor) + 0 (shield) + 4 (DEX) + 2 (WIS) AC Touch: 16 = 10 + 4 (DEX) + 2 (WIS) AC Flatfooted: 10 = 10 + 0 (armor) + 0 (shield) + 0 (misc) INIT: +4 = +4 (DEX) + 0 (misc) BAB: +0 = +0 (Monk) CMB: +1 = +4 (DEX) + 0 (BAB) CMD: 16 = 10 + 0 (STR) + 4 (DEX) + 0 (BAB) + 2 (WIS) Fort: +2 = +2 (base) + 0 (CON) Reflex: +7 = +2 (base) + 4 (DEX) + 1 (Trait) Will: +4 = +2 (base) + 2 (WIS) Speed: 30ft Damage Reduction: none Spell Resistance: none Spell Failure: n/a[/sblock] [sblock=Weapon Stats] Nunchaku (melee): +4 = +0 (BAB) + 4 (DEX)/ DMG = 1d6+0(S), CRIT 20x2 Nunchaku - Flurry of Blows (melee): +3/+3 = +1 (BAB; Special) + 4 (DEX) -2 (TWF) / DMG = 1d6+0 (S), CRIT 20x2 * Nunchaku gains a +2 bonus to CMD checks to disarm Unarmed Strike (melee): +4 = +0 (BAB) + 4 (DEX)/ DMG = 1d6+0(S), CRIT 20x2 Unarmed Strike - Flurry of Blows (melee): +3/+3 = +1 (BAB; Special) + 4 (DEX) -2 (TWF) / DMG = 1d6+0 (S), CRIT 20x2 [/sblock] [sblock=Racial Traits] Extra feat at 1st level +1 skill rank per level[/sblock] [sblock=Class Features] Flurry of Blows: Reiko can make a flurry of blows attack as a full-round action. She makes one additional attack using any combination of unarmed strikes or attacks with special monk weapons. For the purposes of these attacks, Reiko's base attack bonus is equal to her Monk level. Redirection: As an immediate action, Reiko can attempt a reposition or trip combat manuever against a creature that Reiko threatens that attacks her. If the combat maneuver is successful, the attacker is sickened for 1 round (Reflex save DC 12). Reiko gains a +2 bonus on the combat maneuver check if the attacker is using Power Attack or is charging and a +4 bonus if both apply. Reiko can use this ability once per day. It replaces Stunning Fist. Unarmed Strike: Reiko's attacks may be with fist, elbows, knees, and feet. Her unarmed strikes deal lethal or nonlethal damage as she chooses, with no penalty to the attack roll. Her unarmed strike is treated as both a manufactured weapon and a natural weapon for the purposes of spells and effects.[/sblock] [sblock=Feats & Traits] Monk - Improved Unarmed Strike Bonus Monk - Agile Maneuvers Human - Weapon Finesse 1st lvl- Combat Expertise Traits: a) Deft Dodger b) not allowed yet[/sblock] [sblock=Skills] Skill Ranks: 7 = [4 (class) + 1 (INT) + 1 (Human)] x 1 (LvL) + 00 (misc) + 1 (Favored Class) Max Ranks: 1 ACP: -0 Skills: () = class skill ^ = trained only [code] Total Stat Rank CS Misc ACP +08 = Acrobatics +04 +01 +3 +00 -0 DEX +00 = Appraise +01 +00 +0 +00 INT +00 = Bluff -01 +00 +0 +00 CHA +00 = Climb +00 +00 +0 +00 -0 STR +00 = Craft:_____ +01 +00 +0 +00 INT +00 = Diplomacy -01 +00 +0 +00 CHA +na = Disable Device^ +00 +00 +0 +00 -0 DEX +00 = Disguise -01 +00 +0 +00 CHA +08 = Escape Artist +04 +01 +3 +00 -0 DEX +00 = Fly +04 +00 +0 +00 -0 DEX +na = Handle Animal^ +00 +00 +0 +00 CHA +00 = Heal +02 +00 +0 +00 WIS +00 = Intimidate -01 +00 +0 +00 CHA +na = Know:Arcana^ +00 +00 +0 +00 INT +na = Know:Dungeoneering^ +00 +00 +0 +00 INT +na = Know:Engineering^ +00 +00 +0 +00 INT +na = Know:Geography^ +00 +00 +0 +00 INT +05 = Know:History^ +01 +01 +3 +00 INT +na = Know:Local^ +00 +00 +0 +00 INT +na = Know:Nature^ +00 +00 +0 +00 INT +na = Know:Nobility^ +00 +00 +0 +00 INT +na = Know:Planes^ +00 +00 +0 +00 INT +na = Know:Religion^ +00 +00 +0 +00 INT +na = Linguistics^ +00 +00 +0 +00 INT +06 = Perception +02 +01 +3 +00 WIS +00 = Perform:_____ -01 +00 +0 +00 CHA +na = Profession^:_____ +00 +00 +0 +00 WIS +00 = Ride +04 +00 +0 +00 -0 DEX +06 = Sense Motive +02 +01 +3 +00 WIS +na = Sleight of Hand^ +00 +00 +0 +00 -0 DEX +na = Spellcraft^ +00 +00 +0 +00 INT +08 = Stealth +04 +01 +3 +00 -0 DEX +00 = Survival +02 +00 +0 +00 WIS +00 = Swim +00 +00 +0 +00 -0 STR +na = Use Magic Device^ +00 +00 +0 +00 CHA [/code][/sblock] [sblock=Spellcasting] ...[/sblock] [sblock=Equipment] [code] Equipment Cost Weight Nunchaku 2gp 2lbs Nunchaku 2gp 2lbs Backpack 2gp 2lbs Bedroll 1sp 5lbs Caltrops 2gp 2lbs Case, Map/Scroll 1gp 0.5lb Flint and Steel 1gp neg Peasant's Outfit 1sp neg Pouch, Belt 1gp 0.5lb Sack 1sp 0.5lb Soap 5sp 1lb Torch 1cp 1lb Waterskin 1gp 4lbs Total weight carried: 20.5lbs. [/code]Treasure: 47gp, 1sp, 9cp Gems: [U]Carrying Capacity:[/U] light- 0 to 38lbs medium- 38 - 76lbs heavy- 76 - 115lbs[/sblock] [sblock=Details] Size: Medium Gender: Female Age: 24 Height: 5'4" Weight: 120lbs. Hair Color: Black Eye Color: Blue Skin Color: Dusky Appearance: Reiko wears understated clothing and her black hair cut short (ear length). She has a pair of nunchaku tucked into her cloth belt, tied at the waist. Peculiar black pictographic tatoos are evident on her forearms. Demeanor: Reiko is quiet and gives her thoughts or opinion only when vitally necessary. She appears content to let others show their foolishness and stop them only in a life or death situation. Reiko is mostly a loner, but is willing to team up with those she respects.[/sblock] [sblock=Background] In progress [/sblock] [sblock=Adventure Notes] None yet[/sblock] [sblock=Level Ups] Level 2 Class: BAB: +0 to +0 Fort: +0 to +0 Ref: +0 to +0 Will: +0 to +0 Feat: Class Features: HP: +?? = (1d?? - 2 = ?) + 0 [CON] + ?? (Old Total) = ?? (new total) Skill Ranks: +?? = +?? (Class) + 0 (misc) + ?? (Old Total) = ?? (new total) Skills: Favored Class Bonus:[/sblock] [/sblock] [/QUOTE]
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