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HM's Skull & Shackles AP-OOC
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<blockquote data-quote="HolyMan" data-source="post: 5948629" data-attributes="member: 84167"><p>Going to try and end Day 1 by tomorrow night. Please post if anyone wants to take a second night action by then.</p><p></p><p><strong>Rum Rations:</strong> As you can see the Fort save is to avoid becoming addicted to it. And the captain uses it to keep people in line, since tired workers doesn't get into trouble and normally go right to bed.</p><p></p><p>We are not going to roll every night that you take the ration (I'm not sure we will play out every day just yet.) But if you are fatigued when you take your ration you will become exhausted just to give you a heads up.</p><p></p><p>Combining actions isn't going to be possible. The Ship Actions remember take several hours. </p><p></p><p><u>Examples:</u></p><p>Searching - You may have to come back to the room several times as your search is interrupted.</p><p></p><p>Influence - Could not be just one conversation but several as you are called away or Master Scourge cracks the whip yelling get back to work. Or not even conversations perhaps doing something nice for the crewmen.</p><p></p><p>Just need you to post your fluff accordingly. Just note that the adventure will go from the days at a time to one day at a time and bring about a more intimate RPing between PCs and NPCs.</p><p></p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5948629, member: 84167"] Going to try and end Day 1 by tomorrow night. Please post if anyone wants to take a second night action by then. [B]Rum Rations:[/B] As you can see the Fort save is to avoid becoming addicted to it. And the captain uses it to keep people in line, since tired workers doesn't get into trouble and normally go right to bed. We are not going to roll every night that you take the ration (I'm not sure we will play out every day just yet.) But if you are fatigued when you take your ration you will become exhausted just to give you a heads up. Combining actions isn't going to be possible. The Ship Actions remember take several hours. [U]Examples:[/U] Searching - You may have to come back to the room several times as your search is interrupted. Influence - Could not be just one conversation but several as you are called away or Master Scourge cracks the whip yelling get back to work. Or not even conversations perhaps doing something nice for the crewmen. Just need you to post your fluff accordingly. Just note that the adventure will go from the days at a time to one day at a time and bring about a more intimate RPing between PCs and NPCs. HM [/QUOTE]
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