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HM's Skull & Shackles AP
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<blockquote data-quote="HolyMan" data-source="post: 5943579" data-attributes="member: 84167"><p><span style="color: DarkOrchid">"Why you little..."</span> Mr. Plugg says starting to raise his cat o' nine.</p><p></p><p>He thinks better of it and says,<span style="color: DarkOrchid"> "Bah! Didn't want to send a girl to the kitchens, but it looks like you volunteered."</span> He says to Reiko with a sneer. </p><p></p><p><span style="color: DarkOrchid">"Your now the cook's mate and you best be good at it or you'll end up hanging from the closest yard-arm. Go below and report to Fishguts!"</span></p><p></p><p>Turning his back on the petite woman he looks to the rest of you and says, <span style="color: DarkOrchid">"The rest of you are swabs, and your not even good enough to be that, but your what we got! And I doubt you make it three weeks before your keel-hauled!"</span></p><p></p><p>After the outburst everyone stands around looking at the first mate for more, but it is Master Scourge who speaks up. <span style="color: Olive">"You'd 'eard the man. You lot grab a holystone and get to scrubbin'!"</span></p><p></p><p><span style="color: Olive">"You!"</span> he points at Reiko. <span style="color: Olive">"To the kitchens! And you Red-man get to helping with the line work!"</span></p><p></p><p><span style="color: Olive">"Move!"</span></p><p></p><p><span style="color: Sienna"><em>*crack* *crack*</em></span></p><p></p><p>[sblock=Jobs]</p><p>Assigning jobs for everyone but Reiko now. </p><p></p><p><strong>Kolto: Line Work </strong>= Hard work hoisting and lowering sails, requiring a DC 10 Profession (sailor) or Dexterity check. The PC must also make a DC 10 Constitution check to avoid being fatigued at the end of the shift.</p><p><strong></strong></p><p><strong>Everyone else but Reiko: Swab the Deck </strong>= Backbreaking work mopping the decks and scrubbing them with sandstone blocks called holystones, requiring a DC 10 Strength or Constitution check. Failing either check results in the PC being fatigued at the end of the shift.</p><p></p><p><span style="font-size: 12px"><span style="color: Red"><strong>Before your rolls and posting...</strong></span></span></p><p></p><p>Please check out this add-on to the RG about <a href="http://www.enworld.org/forum/5677845-post6.html" target="_blank">Ship Actions</a> as it may modify your roll or give you something extra to post about.[/sblock]</p><p>[sblock=Last three weeks?]</p><p>Well if you prove Mr. Plugg wrong and do survive three weeks aboard The Wormwood you all will level up. So that leads to your level up goal -</p><p></p><p>Survive 21 days aboard The Wormwood. </p><p></p><p>Easy?? We'll just have to see.[/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5943579, member: 84167"] [COLOR=DarkOrchid]"Why you little..."[/COLOR] Mr. Plugg says starting to raise his cat o' nine. He thinks better of it and says,[COLOR=DarkOrchid] "Bah! Didn't want to send a girl to the kitchens, but it looks like you volunteered."[/COLOR] He says to Reiko with a sneer. [COLOR=DarkOrchid]"Your now the cook's mate and you best be good at it or you'll end up hanging from the closest yard-arm. Go below and report to Fishguts!"[/COLOR] Turning his back on the petite woman he looks to the rest of you and says, [COLOR=DarkOrchid]"The rest of you are swabs, and your not even good enough to be that, but your what we got! And I doubt you make it three weeks before your keel-hauled!"[/COLOR] After the outburst everyone stands around looking at the first mate for more, but it is Master Scourge who speaks up. [COLOR=Olive]"You'd 'eard the man. You lot grab a holystone and get to scrubbin'!"[/COLOR] [COLOR=Olive]"You!"[/COLOR] he points at Reiko. [COLOR=Olive]"To the kitchens! And you Red-man get to helping with the line work!"[/COLOR] [COLOR=Olive]"Move!"[/COLOR] [COLOR=Sienna][I]*crack* *crack*[/I][/COLOR] [sblock=Jobs] Assigning jobs for everyone but Reiko now. [B]Kolto: Line Work [/B]= Hard work hoisting and lowering sails, requiring a DC 10 Profession (sailor) or Dexterity check. The PC must also make a DC 10 Constitution check to avoid being fatigued at the end of the shift. [B] Everyone else but Reiko: Swab the Deck [/B]= Backbreaking work mopping the decks and scrubbing them with sandstone blocks called holystones, requiring a DC 10 Strength or Constitution check. Failing either check results in the PC being fatigued at the end of the shift. [SIZE=3][COLOR=Red][B]Before your rolls and posting...[/B][/COLOR][/SIZE] Please check out this add-on to the RG about [url=http://www.enworld.org/forum/5677845-post6.html]Ship Actions[/url] as it may modify your roll or give you something extra to post about.[/sblock] [sblock=Last three weeks?] Well if you prove Mr. Plugg wrong and do survive three weeks aboard The Wormwood you all will level up. So that leads to your level up goal - Survive 21 days aboard The Wormwood. Easy?? We'll just have to see.[/sblock] [/QUOTE]
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