Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
HM's Skull & Shackles AP
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maidhc O Casain" data-source="post: 5962625" data-attributes="member: 29558"><p><u>Day 01</u></p><p>The Red-Man scrounges a water skin and hauls himself easily up the rigging to the crow's nest, where he spends the best part of the day enjoying the solitude and the sea air. He comes down only once, to refill his skin . . . and to 'get lost' for a few minutes looking for the water tun. It only makes sense that provisions would be in the Quartermaster's stores . . . In the evening he swaps stories and gripes with Rosie about the loss of his blade, <span style="font-size: 9px"><span style="color: DarkRed">"although I did well enough without it this morning. Skourge's cronies <em>might</em> think twice before tangling with us again."</span></span> The tough-as-nails halfling seems to warm up, and the two are forming an "odd-couple" sort of friendship . . . </p><p></p><p>[sblock=Day/Night 01] <ul> <li data-xf-list-type="ul">Work: Take 10 on Climb Checks, Perception (Lookout) = 12.</li> <li data-xf-list-type="ul">Day: Sneak-a-Peek at the Quartermaster's Store (Perception = 20).</li> <li data-xf-list-type="ul">Night: Influence Rosie (Diplomacy = 19).</li> </ul><p>[/sblock]</p><p></p><p><u>Day 02</u></p><p>Another day at the best job on the ship . . . hanging out in the Crow's Nest, feeling the sea-breeze over his bare pate, working on his tan . . . Today on his trip down for water, Kolto makes a point to stop by the Quartermaster's Store again, this time chatting up Cut-Throat Grok while he's there. (<span style="color: DarkRed">"You look like you know your way around a blade . . . you don't, by chance, have a finely made Falcata in the plundered loot? That blade's been my constant companion since before I can remember; she's been more faithful to me than any other woman I've met and I'd hate to think her gone from me forever . . . And speaking of women, I've got a . . . friend . . . aboard who says something was taken from her when she, um, 'boarded.' Rosie's not told me what she lost, but it might help my cause if I knew. You wouldn't have any ideas, hey?"</span>)</p><p></p><p>That night, feeling pretty good about his friendship with Rosie, he spends a few minutes with her in the mess, clinks mugs on the rum ration, and racks in early.</p><p></p><p>[sblock=Day/Night 02]</p><p>If Cut-Throat revealed anything about Rosie's lost item, he'll make sure he tells her about it during evening mess.</p><ul> <li data-xf-list-type="ul">Work: Take 10 on the Climb Checks, Perception (Lookout) = 13.</li> <li data-xf-list-type="ul">Day: Influence (Cut-Throat Grok) = 18 (Not sure whether or not this is allowed as there's no DC listed for Cut-Throat, but thought it worth a try).</li> <li data-xf-list-type="ul">Night: Sleep (Recover Shield Spell)</li> </ul><p>[/sblock]</p><p></p><p><u>Day 03</u></p><p>On the third day, Kolto gives up the shenanigans and decides just to enjoy his job. He keeps a sharp eye out, revels in the freedom of the Crow's Nest, and - after once more toasting Rosie and sharing a few stories, racks early.</p><p></p><p>[sblock=Day/Night 03]</p><ul> <li data-xf-list-type="ul">Day: Take 10 Climb, Work Diligently - Perception (Lookout) = 18</li> <li data-xf-list-type="ul">Night: Sleep</li> </ul><p>[/sblock]</p><p>_______________</p><p><img src="http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Kolto%20Tengere/PostShot.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 5962625, member: 29558"] [U]Day 01[/U] The Red-Man scrounges a water skin and hauls himself easily up the rigging to the crow's nest, where he spends the best part of the day enjoying the solitude and the sea air. He comes down only once, to refill his skin . . . and to 'get lost' for a few minutes looking for the water tun. It only makes sense that provisions would be in the Quartermaster's stores . . . In the evening he swaps stories and gripes with Rosie about the loss of his blade, [SIZE="1"][COLOR="DarkRed"]"although I did well enough without it this morning. Skourge's cronies [I]might[/I] think twice before tangling with us again."[/COLOR][/SIZE] The tough-as-nails halfling seems to warm up, and the two are forming an "odd-couple" sort of friendship . . . [sblock=Day/Night 01][LIST] [*]Work: Take 10 on Climb Checks, Perception (Lookout) = 12. [*]Day: Sneak-a-Peek at the Quartermaster's Store (Perception = 20). [*]Night: Influence Rosie (Diplomacy = 19). [/LIST][/sblock] [U]Day 02[/U] Another day at the best job on the ship . . . hanging out in the Crow's Nest, feeling the sea-breeze over his bare pate, working on his tan . . . Today on his trip down for water, Kolto makes a point to stop by the Quartermaster's Store again, this time chatting up Cut-Throat Grok while he's there. ([COLOR="DarkRed"]"You look like you know your way around a blade . . . you don't, by chance, have a finely made Falcata in the plundered loot? That blade's been my constant companion since before I can remember; she's been more faithful to me than any other woman I've met and I'd hate to think her gone from me forever . . . And speaking of women, I've got a . . . friend . . . aboard who says something was taken from her when she, um, 'boarded.' Rosie's not told me what she lost, but it might help my cause if I knew. You wouldn't have any ideas, hey?"[/COLOR]) That night, feeling pretty good about his friendship with Rosie, he spends a few minutes with her in the mess, clinks mugs on the rum ration, and racks in early. [sblock=Day/Night 02] If Cut-Throat revealed anything about Rosie's lost item, he'll make sure he tells her about it during evening mess. [LIST] [*]Work: Take 10 on the Climb Checks, Perception (Lookout) = 13. [*]Day: Influence (Cut-Throat Grok) = 18 (Not sure whether or not this is allowed as there's no DC listed for Cut-Throat, but thought it worth a try). [*]Night: Sleep (Recover Shield Spell) [/LIST][/sblock] [U]Day 03[/U] On the third day, Kolto gives up the shenanigans and decides just to enjoy his job. He keeps a sharp eye out, revels in the freedom of the Crow's Nest, and - after once more toasting Rosie and sharing a few stories, racks early. [sblock=Day/Night 03] [LIST] [*]Day: Take 10 Climb, Work Diligently - Perception (Lookout) = 18 [*]Night: Sleep [/LIST][/sblock] _______________ [IMG]http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Kolto%20Tengere/PostShot.png[/IMG] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
HM's Skull & Shackles AP
Top