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HM's Skull & Shackles AP
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<blockquote data-quote="HolyMan" data-source="post: 5972921" data-attributes="member: 84167"><p>Grok is delighted to see Kolto the following day and says she has something special for him. </p><p></p><p>Although hard to see the blush on the Red-man he starts to raise a hand in refusal of what he thinks he's about to be offered and suddenly finds the hilt of his falcata once more in his grip.</p><p></p><p>The wooden handle curves around his dark red hand as if trying to caress it, while the weight of the blade causes his arm to tingle in remembered bliss. <span style="color: DimGray">(descriptive enough for you)</span></p><p></p><p>Speechless, Kolto turns to Grok as he tries to find the words. She smiles at him as if she understands. </p><p></p><p><span style="color: SeaGreen">"Here is the rest of your things,"</span> she says with a gesture to the crossbow, bolts, and pack lying on a table.<span style="color: SeaGreen">"I heard about the fight you and the others got into. Let them know if they should want their items back they can come down to get them. Maybe then the others will leave them alone."</span></p><p></p><p>Her eyes look deep into Kolto's. <span style="color: SeaGreen">"No one will bother you now, my Red-man." </span></p><p></p><p>[sblock=OOC]Well now. May be an on ship romance brewing that I didn't see coming. You beat that DC by 11 so helpful + is what I RP'ed.</p><p></p><p>So now everyone may get back their starting gear with a Diplomacy check DC 0 - (yes rangerjohn that was a wasted high roll, sorry.) and a ship action to Shop, normally day only but now Grok will let the PCs into the quartermasters area after she locks up.</p><p></p><p>You may also try the following actions with the quartermaster which also require the Shop ship action:</p><p>- loan of goods worth up to 150gp DC 11</p><p>- loan of equipment up to 300gp DC 21</p><p></p><p>Note the +4 was only to influence her and is now moot as she is helpful now. </p><p></p><p>So far only Kolto and Bella have gotten their starting gear back. And everyone will have to wait till after my special post before posting night ship actions.</p><p></p><p>Just need actions and checks from Insight and ghostcat. Will update FRI night regardless though.[/sblock]</p><p></p><p>[sblock=EDIT]Also everyone has a footlocker (with a poor lock DC 15) near their hammock. But Fenris you may hide things as it adds to the RP.[/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5972921, member: 84167"] Grok is delighted to see Kolto the following day and says she has something special for him. Although hard to see the blush on the Red-man he starts to raise a hand in refusal of what he thinks he's about to be offered and suddenly finds the hilt of his falcata once more in his grip. The wooden handle curves around his dark red hand as if trying to caress it, while the weight of the blade causes his arm to tingle in remembered bliss. [COLOR=DimGray](descriptive enough for you)[/COLOR] Speechless, Kolto turns to Grok as he tries to find the words. She smiles at him as if she understands. [COLOR=SeaGreen]"Here is the rest of your things,"[/COLOR] she says with a gesture to the crossbow, bolts, and pack lying on a table.[COLOR=SeaGreen]"I heard about the fight you and the others got into. Let them know if they should want their items back they can come down to get them. Maybe then the others will leave them alone."[/COLOR] Her eyes look deep into Kolto's. [COLOR=SeaGreen]"No one will bother you now, my Red-man." [/COLOR] [sblock=OOC]Well now. May be an on ship romance brewing that I didn't see coming. You beat that DC by 11 so helpful + is what I RP'ed. So now everyone may get back their starting gear with a Diplomacy check DC 0 - (yes rangerjohn that was a wasted high roll, sorry.) and a ship action to Shop, normally day only but now Grok will let the PCs into the quartermasters area after she locks up. You may also try the following actions with the quartermaster which also require the Shop ship action: - loan of goods worth up to 150gp DC 11 - loan of equipment up to 300gp DC 21 Note the +4 was only to influence her and is now moot as she is helpful now. So far only Kolto and Bella have gotten their starting gear back. And everyone will have to wait till after my special post before posting night ship actions. Just need actions and checks from Insight and ghostcat. Will update FRI night regardless though.[/sblock] [sblock=EDIT]Also everyone has a footlocker (with a poor lock DC 15) near their hammock. But Fenris you may hide things as it adds to the RP.[/sblock] [/QUOTE]
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