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Hoard of the Dragon Queen - Prologue
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<blockquote data-quote="Jimmy Disco T" data-source="post: 6383762" data-attributes="member: 6749529"><p><span style="color: #afeeee">"Yes miss.. thank you miss!"</span> says Tim cheerfully as he hobbles off, a fresh piece of cloth wrapped around his injured leg.</p><p></p><p></p><p>With the group reunited, you head off to find Henric's lodge. After a short walk through the tiny hamlet, you come to the stone bridge that crosses the small, rocky steam that marks the unofficial boundary of Shad's Copse. Off to one side of the road, on the edge of the woods, you can see a cart of some sort stopped outside of a wooden dwelling. A bored looking pony is hitched up to the cart, absentmindedly chewing on the grass, and you can see a figure in the back of the cart, waiting patiently.</p><p></p><p></p><p>As you get closer, you can see the woodsman's lodge. Small but sturdily built from hewn logs, the eaves and corners have been carved into various decorative shapes and patterns.</p><p></p><p></p><p>You overhear fragments of an argument taking place on the other side of the wagon between a male and a female voice.</p><p></p><p></p><p><span style="color: #ffa07a">"...told you you were going too fast over that rocky patch..."</span></p><p><span style="color: #daa520">"...would have hoped to be in Greenest by mid-day..."</span></p><p><span style="color: #ffa07a">"...always know best, don't you..."</span></p><p><span style="color: #daa520">"...well we won't be going anywhere without getting this wheel fixed..."</span></p><p></p><p></p><p>As you reach the woodsman's house, you can see more clearly what is going on - the cart has a broken wheel, and two gnomes are arguing animatedly about whose fault it was. Meanwhile, a hunched over human figure with greying hair and a handaxe on his belt is examining the damage. </p><p></p><p>Sitting in the cart is an elf of some sort, with untidy blond hair, and wearing a chainmail shirt. A shield is propped up in the cart beside him, and any elves in the group immediately recognise the symbol of Sehanine Moonbow embossed upon it.</p><p></p><p></p><p>[OOC: Bit of a railroad but I wanted to move things along to get our new player involved ASAP]</p><p></p><p></p><p>OOC for Rolen:</p><p>[sblock]You have managed to negotiate transport to Greenest in the form of a cart of trade goods (mostly turnips) with James and Jenna Hoptodd, a Gnome couple who so far have spent most of the journey arguing. Damage to their cart has forced them to stop and seek aid in Shad's Copse before they can go any further. They have found an experienced carpenter/woodsman, Henric, who is currently assessing the damage.[/sblock]</p></blockquote><p></p>
[QUOTE="Jimmy Disco T, post: 6383762, member: 6749529"] [COLOR=#afeeee]"Yes miss.. thank you miss!"[/COLOR] says Tim cheerfully as he hobbles off, a fresh piece of cloth wrapped around his injured leg. With the group reunited, you head off to find Henric's lodge. After a short walk through the tiny hamlet, you come to the stone bridge that crosses the small, rocky steam that marks the unofficial boundary of Shad's Copse. Off to one side of the road, on the edge of the woods, you can see a cart of some sort stopped outside of a wooden dwelling. A bored looking pony is hitched up to the cart, absentmindedly chewing on the grass, and you can see a figure in the back of the cart, waiting patiently. As you get closer, you can see the woodsman's lodge. Small but sturdily built from hewn logs, the eaves and corners have been carved into various decorative shapes and patterns. You overhear fragments of an argument taking place on the other side of the wagon between a male and a female voice. [COLOR=#ffa07a]"...told you you were going too fast over that rocky patch..."[/COLOR] [COLOR=#daa520]"...would have hoped to be in Greenest by mid-day..."[/COLOR] [COLOR=#ffa07a]"...always know best, don't you..."[/COLOR] [COLOR=#daa520]"...well we won't be going anywhere without getting this wheel fixed..."[/COLOR] As you reach the woodsman's house, you can see more clearly what is going on - the cart has a broken wheel, and two gnomes are arguing animatedly about whose fault it was. Meanwhile, a hunched over human figure with greying hair and a handaxe on his belt is examining the damage. Sitting in the cart is an elf of some sort, with untidy blond hair, and wearing a chainmail shirt. A shield is propped up in the cart beside him, and any elves in the group immediately recognise the symbol of Sehanine Moonbow embossed upon it. [OOC: Bit of a railroad but I wanted to move things along to get our new player involved ASAP] OOC for Rolen: [sblock]You have managed to negotiate transport to Greenest in the form of a cart of trade goods (mostly turnips) with James and Jenna Hoptodd, a Gnome couple who so far have spent most of the journey arguing. Damage to their cart has forced them to stop and seek aid in Shad's Copse before they can go any further. They have found an experienced carpenter/woodsman, Henric, who is currently assessing the damage.[/sblock] [/QUOTE]
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