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<blockquote data-quote="Quickleaf" data-source="post: 6987260" data-attributes="member: 20323"><p>[MENTION=6855130]Jago[/MENTION] Here's the character sheet for Fitz Augertorque, gnomish transmuter...</p><p></p><p><a href="https://drive.google.com/file/d/0B0Z7ZsrO9VLBZ2NrVlFmN1NpV1k/view?usp=sharing" target="_blank">Fitz character sheet</a></p><p></p><p><strong>Party Role:</strong> Fitz' build and spell selection make him a "swiss army knife" caster/ritualist. He is a poor combatant, lacking an attack cantrip (though he does have <em>catapult</em> from EE), but has good lore skills.</p><p></p><p>[SBLOCK=Backstory]Everyone despises the "Rumpels", twisted gnomes who traded the caverns and hills of their birth for counting houses of The Magi where they track the vast fortunes of The City's rulers destined for ritual ceremonies. It was rock gnomes who were responsible for the failure of the Tower Incident, so human great grandparents and demi-human elders say. <strong><GM HOOK></strong> Whether this was because the rock gnomes truly were geased by The Magi as they claim or because the cowardly wretches sought only to line their own pockets is a secret as murky as any other hiding behind the gnomish ledgers. Miserable misshapen sellouts, the lot of them.</p><p></p><p>Fitz Augertorque was especially loathsome, possessing all the charm of a rutting porcupine. However, with his dismal spirits came labyrinthine intellect. Recognizing the magical talent of the Augertorque family, Severen the Gaunt - a ranking member of The Magi overseeing translation of archaic manuals of golems - <strong><GM HOOK></strong> saw fit to take on the gnarled gnome as his apprentice. And so Fitz studied the art and craft of making all manner of mechanical marvels, competing rigorously with rivals. Along the way there were left many broken and berserk half-formed things, a perverse blend of man, construct, and imbued elemental spirit. <strong><GM HOOK></strong> But in time, Fitz's work improved under the guidance of his cold master. These marvels, the sour yet kindly gnome believed, would improve the lives of The City's subjects. Golems and other automatons, after all, meant the citizens could spend more time bettering themselves and no longer fear famine. Misguided in his belief that he would at last receive the recognition that eluded others of his benighted race, Fitz worked tirelessly in the golem works. until the day came when he was confronted with the reality of how The Magi actually used the golems. Many, including some who would cross paths with Fitz such as <strong><INSERT PC></strong> were dragged from their beds at night, or witnessed loved ones dragged from theirs, by the golems. By then it was too late.</p><p></p><p>Feeling trapped within the halls of the Golem Works, <strong><GM HOOK></strong> Fitz increasingly saw his rivalry with the brothers Dwimb and Deiter Ulmentiss <strong><GM HOOK></strong> as irrelevant in the face of Severen's exploitation. Coming out from under the literal and figurative spell of Severen, Fitz began to recall how he'd been geased to provide grotesque entertainment for the cold-hearted mage, from simple jesting to perverse acts violating female prisoners with his "prodigious gnomish member", including <strong><INSERT NPC and/or PC></strong>.</p><p></p><p>A snide remark to Severen the Gaunt (coupled with an attempt to sabotage a golem) resulted in Fitz being beaten, expelled from the household and deposited in the gutter. The sagacious mage could not bring himself to kill his apprentice, either out of some sick care for the gnome or a fierce pride in the face of the criticism of his mage peers. Swearing revenge, Fitz gathered some poison, planning to dump it in the soup pot of Severen's household, but <strong><INSERT PC></strong> stopped him from doing something Fitz would have regretted and instead introduced him to a desperate underground resistance...[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6987260, member: 20323"] [MENTION=6855130]Jago[/MENTION] Here's the character sheet for Fitz Augertorque, gnomish transmuter... [URL=https://drive.google.com/file/d/0B0Z7ZsrO9VLBZ2NrVlFmN1NpV1k/view?usp=sharing]Fitz character sheet[/URL] [B]Party Role:[/B] Fitz' build and spell selection make him a "swiss army knife" caster/ritualist. He is a poor combatant, lacking an attack cantrip (though he does have [I]catapult[/I] from EE), but has good lore skills. [SBLOCK=Backstory]Everyone despises the "Rumpels", twisted gnomes who traded the caverns and hills of their birth for counting houses of The Magi where they track the vast fortunes of The City's rulers destined for ritual ceremonies. It was rock gnomes who were responsible for the failure of the Tower Incident, so human great grandparents and demi-human elders say. [B]<GM HOOK>[/B] Whether this was because the rock gnomes truly were geased by The Magi as they claim or because the cowardly wretches sought only to line their own pockets is a secret as murky as any other hiding behind the gnomish ledgers. Miserable misshapen sellouts, the lot of them. Fitz Augertorque was especially loathsome, possessing all the charm of a rutting porcupine. However, with his dismal spirits came labyrinthine intellect. Recognizing the magical talent of the Augertorque family, Severen the Gaunt - a ranking member of The Magi overseeing translation of archaic manuals of golems - [B]<GM HOOK>[/B] saw fit to take on the gnarled gnome as his apprentice. And so Fitz studied the art and craft of making all manner of mechanical marvels, competing rigorously with rivals. Along the way there were left many broken and berserk half-formed things, a perverse blend of man, construct, and imbued elemental spirit. [B]<GM HOOK>[/B] But in time, Fitz's work improved under the guidance of his cold master. These marvels, the sour yet kindly gnome believed, would improve the lives of The City's subjects. Golems and other automatons, after all, meant the citizens could spend more time bettering themselves and no longer fear famine. Misguided in his belief that he would at last receive the recognition that eluded others of his benighted race, Fitz worked tirelessly in the golem works. until the day came when he was confronted with the reality of how The Magi actually used the golems. Many, including some who would cross paths with Fitz such as [B]<INSERT PC>[/B] were dragged from their beds at night, or witnessed loved ones dragged from theirs, by the golems. By then it was too late. Feeling trapped within the halls of the Golem Works, [B]<GM HOOK>[/B] Fitz increasingly saw his rivalry with the brothers Dwimb and Deiter Ulmentiss [B]<GM HOOK>[/B] as irrelevant in the face of Severen's exploitation. Coming out from under the literal and figurative spell of Severen, Fitz began to recall how he'd been geased to provide grotesque entertainment for the cold-hearted mage, from simple jesting to perverse acts violating female prisoners with his "prodigious gnomish member", including [B]<INSERT NPC and/or PC>[/B]. A snide remark to Severen the Gaunt (coupled with an attempt to sabotage a golem) resulted in Fitz being beaten, expelled from the household and deposited in the gutter. The sagacious mage could not bring himself to kill his apprentice, either out of some sick care for the gnome or a fierce pride in the face of the criticism of his mage peers. Swearing revenge, Fitz gathered some poison, planning to dump it in the soup pot of Severen's household, but [B]<INSERT PC>[/B] stopped him from doing something Fitz would have regretted and instead introduced him to a desperate underground resistance...[/SBLOCK] [/QUOTE]
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