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Holiday Iron DM!!!! {Final Judgment Posted!}
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<blockquote data-quote="Wicht" data-source="post: 552729" data-attributes="member: 221"><p>Thanks everyone for the consolations <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> One of these days, just you wait. </p><p></p><p>As to my entry... this was a tough round. Normally the ingredients suggest one or two storylines to me and I work the two together. The problem with this list is it suggested at least three seperate storylines to me and I had a hideous time trying to figure out how to get them to flow into each other. First and fore-most I hit on the idea of the dwarves competing in some way against the giant. I think I thought of Paul Bunyan almost immediately and thought of using the Bulette in place of the huge blue ox. Originally I had thought of a bet between the two forces, with the dwarves hiring the PCs to investigate as to whether the giant was cheating but I could not get the other story lines in my mind to work.</p><p></p><p>The rest of the ingredients did not seem to fit in with each other. The beached whale suggested a whole different story arc and the magic-tea cup did not seem to fit in with either the whale or the loggers. Finally I decided to make an event oriented adventure instead of plot in order to more easily bring the different threads together. The whale and the loggers dictated the scenery. Had to have forest and beach both. The pixies suggested themselves as being connected to the tea-cup and soon I had connected Ralph to the tone deaf bard. A read through the Pixie description gave me a way to curse the poor guy and account for his hearing problems. The whale was originally going to be a rock formation by the town but then I thought of making it an encounter where the characters are introduced to the teams and where the character of the bulette becomes a sympathetic element. </p><p></p><p>The mind flayer was in my mind, supposed to be a cultural abberation. A loner who profited only himself, more interested in pure materialism than he is in political power. (Why are mindflayers always deemed to be political manipulators?) As for the gold being attractive to him, like I asked Nemm, why wouldn't it be? Even neferaious schemes cost money. And if a giant wants to build a fancy castle sometime he has to pay for it somehow. There has to be a source for all that treasure piled up in the villains lair, a reason they have it (except of course for dragons who just like sleeping in the stuff). Anyway, I think a mindflayer with levels of Rogue could be a good thief, he has the intelligence to pull of the crimes and the powers to defend himself if need be. I am always interested in using monsters outside of their cliched roles in order to keep things fresh. If I expounded on the adventure, I would not make the mindflayer the first thief, I would have just made him the best.</p></blockquote><p></p>
[QUOTE="Wicht, post: 552729, member: 221"] Thanks everyone for the consolations :) One of these days, just you wait. As to my entry... this was a tough round. Normally the ingredients suggest one or two storylines to me and I work the two together. The problem with this list is it suggested at least three seperate storylines to me and I had a hideous time trying to figure out how to get them to flow into each other. First and fore-most I hit on the idea of the dwarves competing in some way against the giant. I think I thought of Paul Bunyan almost immediately and thought of using the Bulette in place of the huge blue ox. Originally I had thought of a bet between the two forces, with the dwarves hiring the PCs to investigate as to whether the giant was cheating but I could not get the other story lines in my mind to work. The rest of the ingredients did not seem to fit in with each other. The beached whale suggested a whole different story arc and the magic-tea cup did not seem to fit in with either the whale or the loggers. Finally I decided to make an event oriented adventure instead of plot in order to more easily bring the different threads together. The whale and the loggers dictated the scenery. Had to have forest and beach both. The pixies suggested themselves as being connected to the tea-cup and soon I had connected Ralph to the tone deaf bard. A read through the Pixie description gave me a way to curse the poor guy and account for his hearing problems. The whale was originally going to be a rock formation by the town but then I thought of making it an encounter where the characters are introduced to the teams and where the character of the bulette becomes a sympathetic element. The mind flayer was in my mind, supposed to be a cultural abberation. A loner who profited only himself, more interested in pure materialism than he is in political power. (Why are mindflayers always deemed to be political manipulators?) As for the gold being attractive to him, like I asked Nemm, why wouldn't it be? Even neferaious schemes cost money. And if a giant wants to build a fancy castle sometime he has to pay for it somehow. There has to be a source for all that treasure piled up in the villains lair, a reason they have it (except of course for dragons who just like sleeping in the stuff). Anyway, I think a mindflayer with levels of Rogue could be a good thief, he has the intelligence to pull of the crimes and the powers to defend himself if need be. I am always interested in using monsters outside of their cliched roles in order to keep things fresh. If I expounded on the adventure, I would not make the mindflayer the first thief, I would have just made him the best. [/QUOTE]
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