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(Hollow Earth Expedition) THE THULE DEATH RAY!
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<blockquote data-quote="Rel" data-source="post: 3860735" data-attributes="member: 99"><p>Allow me to gush:</p><p></p><p>I feel safe in saying that you are a "natural" at GMing. It seems that right out of the gate you are grasping not only all the fundamental stuff but also many if not most of the more tricky details that make a GM rise above "good" to "awesome".</p><p></p><p>I think that the only real hiccups in your game (and they were not only minor but you corrected them fairly quickly and easily) came from the fact that you were running an adventure that somebody else has written. I think that running somebody else's stuff is perfectly fine but there are two things that will solve those minor issues: Running the game multiple times or running games that you wrote yourself.</p><p></p><p>Given your obvious creativity and easy familiarity with the setting, I think you'd have no problems writing your own games or campaigns. If you need any pointers on this however, post about it here and you'll get all the help you could ever want from myself and others.</p><p></p><p>If you ever feel like coming to one of the NC Game Days then please let me know. I'd happily recommend your games to all those who attend those events.</p></blockquote><p></p>
[QUOTE="Rel, post: 3860735, member: 99"] Allow me to gush: I feel safe in saying that you are a "natural" at GMing. It seems that right out of the gate you are grasping not only all the fundamental stuff but also many if not most of the more tricky details that make a GM rise above "good" to "awesome". I think that the only real hiccups in your game (and they were not only minor but you corrected them fairly quickly and easily) came from the fact that you were running an adventure that somebody else has written. I think that running somebody else's stuff is perfectly fine but there are two things that will solve those minor issues: Running the game multiple times or running games that you wrote yourself. Given your obvious creativity and easy familiarity with the setting, I think you'd have no problems writing your own games or campaigns. If you need any pointers on this however, post about it here and you'll get all the help you could ever want from myself and others. If you ever feel like coming to one of the NC Game Days then please let me know. I'd happily recommend your games to all those who attend those events. [/QUOTE]
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(Hollow Earth Expedition) THE THULE DEATH RAY!
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