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Holy cow my party has 3 strikers in it
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4809215" data-attributes="member: 710"><p>An encounter power is not the same as an at-will power. A single use of an encounter power doesn't guarantee that you bring down any minions at all. </p><p></p><p>Targeting multiple enemies (at range) every round is an ability that only Controllers have. </p><p>Other control abilities: </p><p>- Make it a bad idea to stand where you're standing now.</p><p>- Make it a bad idea to leave the area you're standing now.</p><p>- Make it a bad idea to move to a specific area.</p><p>- Make it a bad idea to not move to a specific area.</p><p>- Force someone to move to a specific area. </p><p>- Reducing the amount of damage a monster inflicts.</p><p>- Making it impossible for a monster to reach its targets (slow, daze, immobilize, stun)</p><p>- Splitting up enemy groups. </p><p>- Block areas for enemy movement or attacks.</p><p>- Project force at range (Magic Missile, Bigby's Icy Grasp, Summoning spells)</p><p></p><p>That is all stuff Controllers do all the time. Most At-Will powers have some of these components all the time. Of course other classes have some of these abilities. But they don't have them consistently.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4809215, member: 710"] An encounter power is not the same as an at-will power. A single use of an encounter power doesn't guarantee that you bring down any minions at all. Targeting multiple enemies (at range) every round is an ability that only Controllers have. Other control abilities: - Make it a bad idea to stand where you're standing now. - Make it a bad idea to leave the area you're standing now. - Make it a bad idea to move to a specific area. - Make it a bad idea to not move to a specific area. - Force someone to move to a specific area. - Reducing the amount of damage a monster inflicts. - Making it impossible for a monster to reach its targets (slow, daze, immobilize, stun) - Splitting up enemy groups. - Block areas for enemy movement or attacks. - Project force at range (Magic Missile, Bigby's Icy Grasp, Summoning spells) That is all stuff Controllers do all the time. Most At-Will powers have some of these components all the time. Of course other classes have some of these abilities. But they don't have them consistently. [/QUOTE]
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