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Homebrew class archetypes?
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<blockquote data-quote="The Shadow" data-source="post: 6373429" data-attributes="member: 16760"><p>Great minds think alike. I was also pondering this for warlocks. And elemental ones too. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> I still think these could be distinct from the sha'ir - and each other.</p><p></p><p>I could see warlocks tied to powerful slaadi, too. Modrons would be weird, but perhaps doable.</p><p></p><p>How about being the warlock of a powerful necrotic entity, or even Death Itself? Lots of necromantic spells.</p><p></p><p>I believe you mentioned the Lich-Queen of the Githyanki before as a patron?</p><p></p><p>Even the Fiends could stand to be differentiated. The current Fiend patron is heavily focussed on fire, which reminds me of (some) devils. But one would expect a warlock of Demogorgon, or Orcus, or gods help you, Charon, to be very different. Whereas night hags or Yeenoghu or the like would be different yet again. (I'd think demon lords would be more likely to have warlocks than clerics.)</p><p></p><p></p><p></p><p>Interesting! Just like Circle of the Land has the different terrain types, perhaps these guys would have Spring, Summer, Autumn, and Winter variants?</p><p></p><p></p><p></p><p>The ranger really does need more to do with Primeval Awareness. Currently you can easily do a spell-less paladin just by using Smite all the time. The ranger can't really similarly spam PA.</p><p></p><p></p><p></p><p>Maybe, but I'd think you could do this with some new maneuvers?</p><p></p><p></p><p></p><p>I like it!</p><p></p><p></p><p></p><p>Hmmm. My ideas for the Alchemist might be easily reskinned into an Artificer.</p></blockquote><p></p>
[QUOTE="The Shadow, post: 6373429, member: 16760"] Great minds think alike. I was also pondering this for warlocks. And elemental ones too. :) I still think these could be distinct from the sha'ir - and each other. I could see warlocks tied to powerful slaadi, too. Modrons would be weird, but perhaps doable. How about being the warlock of a powerful necrotic entity, or even Death Itself? Lots of necromantic spells. I believe you mentioned the Lich-Queen of the Githyanki before as a patron? Even the Fiends could stand to be differentiated. The current Fiend patron is heavily focussed on fire, which reminds me of (some) devils. But one would expect a warlock of Demogorgon, or Orcus, or gods help you, Charon, to be very different. Whereas night hags or Yeenoghu or the like would be different yet again. (I'd think demon lords would be more likely to have warlocks than clerics.) Interesting! Just like Circle of the Land has the different terrain types, perhaps these guys would have Spring, Summer, Autumn, and Winter variants? The ranger really does need more to do with Primeval Awareness. Currently you can easily do a spell-less paladin just by using Smite all the time. The ranger can't really similarly spam PA. Maybe, but I'd think you could do this with some new maneuvers? I like it! Hmmm. My ideas for the Alchemist might be easily reskinned into an Artificer. [/QUOTE]
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