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Homebrew class: the PARAGON
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<blockquote data-quote="DND_Reborn" data-source="post: 7830820" data-attributes="member: 6987520"><p>Definitely something here! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>As for strain damage, I would remove it. Use a different mechanic IMO.</p><p></p><p>The base class is way too much like the Barbarian. In fact, given Hercules and Achilles propensity for raging, I would make Paragon a subclass of Barbarian and go with that.</p><p></p><p>Otherwise here are my comments on what you have. I like a lot of the ideas, but I do think many are too strong as written. Also, I don't recall seeing Extra Attack anywhere, which I would definitely add.</p><p></p><p><strong>Brawler</strong></p><p>I would keep the damage to 1d6 for both unarmed and improvised weapons. Increase the damage to 1d8 around 8th-12th level sometime.</p><p></p><p><strong>Unarmored Defense</strong></p><p>Get rid of it. I would replace this with something where they can throw off damage like a Goliath instead.</p><p></p><p><strong>Muscle Mass</strong></p><p>Definitely OP. Gaining a +1 bonus to STR and then it goes up automatically is too much IMO. With the Barbarian capstone ability, it would already go up to STR 24.</p><p></p><p><strong>Straining Sinews</strong></p><p>When you fail a Strength check, you can roll 2d6 and add the total to your check possibly turning it into a success. You can use this features a number of times equal to your Constitution modifier (minimum 1) and you regain all uses when you finish a long rest.</p><p></p><p><strong>Heavy Hit </strong>(too OP as is)</p><p>When you hit with a heavy weapon or a versatile weapon used with both hands, you can choose to add twice your Strength modifier to your damage. You can use this features a number of times equal to your Strength modifier (minimum 1) and you regain all uses when you finish a long rest.</p><p></p><p><strong>Mighty Throw</strong></p><p>Love it! We have a homebrew feat called Long Thrower which is similar.</p><p></p><p><strong>Great Cleave</strong></p><p>With Extra Attack you could already attack two targets...</p><p></p><p><strong>Demolish</strong></p><p>Love it!</p><p></p><p><strong>Tireless</strong></p><p>I would make it you can roll a DC 20 CON save to ignore the exhaustion.</p><p></p><p><strong>Mythic Stature</strong></p><p>Awesome idea. I would have to play with the numbers to say yea or nay though.</p><p></p><p><strong>Straining Resolve</strong></p><p>When you fail a STR, DEX, or CON save, you can choose to succeed instead. You cannot use this feature again until you finish a short or long rest.</p><p></p><p>Also, that is a TON of features for a class! Much more than any other. I like all the subclass ideas, and think if you pared things down a bit you could have either a nice class or a great subclass for Barbarians! The Barbarian subclass would be my own preference given some of the features Barbarians already have that you are mimicing in a manner.</p><p></p><p>All told, I like the idea-- I can see something like this developing into a Hercules or Achilles, etc. It models a lot of what you see these characters do in movies and stories.</p><p></p><p>I might try a write-up of your ideas to a subclass of barbarian and post it when I have time. Keep working on it!</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7830820, member: 6987520"] Definitely something here! :) As for strain damage, I would remove it. Use a different mechanic IMO. The base class is way too much like the Barbarian. In fact, given Hercules and Achilles propensity for raging, I would make Paragon a subclass of Barbarian and go with that. Otherwise here are my comments on what you have. I like a lot of the ideas, but I do think many are too strong as written. Also, I don't recall seeing Extra Attack anywhere, which I would definitely add. [B]Brawler[/B] I would keep the damage to 1d6 for both unarmed and improvised weapons. Increase the damage to 1d8 around 8th-12th level sometime. [B]Unarmored Defense[/B] Get rid of it. I would replace this with something where they can throw off damage like a Goliath instead. [B]Muscle Mass[/B] Definitely OP. Gaining a +1 bonus to STR and then it goes up automatically is too much IMO. With the Barbarian capstone ability, it would already go up to STR 24. [B]Straining Sinews[/B] When you fail a Strength check, you can roll 2d6 and add the total to your check possibly turning it into a success. You can use this features a number of times equal to your Constitution modifier (minimum 1) and you regain all uses when you finish a long rest. [B]Heavy Hit [/B](too OP as is) When you hit with a heavy weapon or a versatile weapon used with both hands, you can choose to add twice your Strength modifier to your damage. You can use this features a number of times equal to your Strength modifier (minimum 1) and you regain all uses when you finish a long rest. [B]Mighty Throw[/B] Love it! We have a homebrew feat called Long Thrower which is similar. [B]Great Cleave[/B] With Extra Attack you could already attack two targets... [B]Demolish[/B] Love it! [B]Tireless[/B] I would make it you can roll a DC 20 CON save to ignore the exhaustion. [B]Mythic Stature[/B] Awesome idea. I would have to play with the numbers to say yea or nay though. [B]Straining Resolve[/B] When you fail a STR, DEX, or CON save, you can choose to succeed instead. You cannot use this feature again until you finish a short or long rest. Also, that is a TON of features for a class! Much more than any other. I like all the subclass ideas, and think if you pared things down a bit you could have either a nice class or a great subclass for Barbarians! The Barbarian subclass would be my own preference given some of the features Barbarians already have that you are mimicing in a manner. All told, I like the idea-- I can see something like this developing into a Hercules or Achilles, etc. It models a lot of what you see these characters do in movies and stories. I might try a write-up of your ideas to a subclass of barbarian and post it when I have time. Keep working on it! [/QUOTE]
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