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Homebrew class, True Mage (need opinions about balance)
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<blockquote data-quote="Lord Mhoram" data-source="post: 6280513" data-attributes="member: 4789"><p>One thing I've seen from the two classes (Pathfinder, so similar system) that do that sort of thing - you pick your base spell list; likely Sor/Wiz here, and the Cleric and Druid spells are 1 level higher for you than for Clerics or Druids. Still gives access, but a bit more of a drawback.</p><p></p><p>Perhaps add in the requirement of a Wis of appropriate level to learn the Cleric / Druid Spells - Makes it a little MAD.</p><p></p><p>Even with removing feats, school and familiar ... it just feels a bit off. Spell division is a big deal - and this class does away with that, and they also drop anything that isn't a spell either. Seems it could have balance issues and be sorta bland all at once.</p></blockquote><p></p>
[QUOTE="Lord Mhoram, post: 6280513, member: 4789"] One thing I've seen from the two classes (Pathfinder, so similar system) that do that sort of thing - you pick your base spell list; likely Sor/Wiz here, and the Cleric and Druid spells are 1 level higher for you than for Clerics or Druids. Still gives access, but a bit more of a drawback. Perhaps add in the requirement of a Wis of appropriate level to learn the Cleric / Druid Spells - Makes it a little MAD. Even with removing feats, school and familiar ... it just feels a bit off. Spell division is a big deal - and this class does away with that, and they also drop anything that isn't a spell either. Seems it could have balance issues and be sorta bland all at once. [/QUOTE]
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Community
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Homebrew class, True Mage (need opinions about balance)
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