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Homebrew D&D 5e Low Fantasy, Low Magic, Gritty Rules (New Version)
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<blockquote data-quote="dave2008" data-source="post: 7565669" data-attributes="member: 83242"><p>A couple of things come to mind that I think you are missing:</p><p></p><p>1) Gritty does not need to equal semi-realistic</p><p></p><p>2) The concept of Elves is not universal in historical folklore / mythology or modern conceptions of them. It is completely fine to have elves (or any fantasy creature/race) in a gritty setting. It seems you are being rather unimaginative in your concept of elves and "gritty." A few examples:</p><p></p><p> 2a) Elves could have, generally, removed themselves from the world and are extremely rare. Spoken of in hushed whispers and have become almost like the bogeyman to the general populace.</p><p> 2b) Elves are defenders of nature and have serious issues with humans because of it (think Game of Thrones elves hear - heck didn't you say GoT was a "gritty" setting)</p><p> 2c) Elves are feared but also coveted for their magic. Humans hunt them out of fear and to use as magical ingredients. </p><p> 2d) Elves keep to themselves. Tolkien is really pretty darn gritty and this basically his approach. Though elves are pretty much universally good, they keep to themselves and are treated suspiciously by many people.</p><p></p><p>3) Gritty does (at least to me) imply an anti-hero bent. That is definitely a possibility, but not a requirement.</p><p></p><p>4) You don't need to assume that any race is "good all the time." In a gritty setting you could easily revise races / alignments. Heck, 4e made metallic dragons unaligned instead of "good." You can do the same for elves and such in a gritty setting.</p></blockquote><p></p>
[QUOTE="dave2008, post: 7565669, member: 83242"] A couple of things come to mind that I think you are missing: 1) Gritty does not need to equal semi-realistic 2) The concept of Elves is not universal in historical folklore / mythology or modern conceptions of them. It is completely fine to have elves (or any fantasy creature/race) in a gritty setting. It seems you are being rather unimaginative in your concept of elves and "gritty." A few examples: 2a) Elves could have, generally, removed themselves from the world and are extremely rare. Spoken of in hushed whispers and have become almost like the bogeyman to the general populace. 2b) Elves are defenders of nature and have serious issues with humans because of it (think Game of Thrones elves hear - heck didn't you say GoT was a "gritty" setting) 2c) Elves are feared but also coveted for their magic. Humans hunt them out of fear and to use as magical ingredients. 2d) Elves keep to themselves. Tolkien is really pretty darn gritty and this basically his approach. Though elves are pretty much universally good, they keep to themselves and are treated suspiciously by many people. 3) Gritty does (at least to me) imply an anti-hero bent. That is definitely a possibility, but not a requirement. 4) You don't need to assume that any race is "good all the time." In a gritty setting you could easily revise races / alignments. Heck, 4e made metallic dragons unaligned instead of "good." You can do the same for elves and such in a gritty setting. [/QUOTE]
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