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[Homebrew] For an easy realistic economy, what gp conversion rates do you prefer?
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<blockquote data-quote="Yaarel" data-source="post: 7265989" data-attributes="member: 58172"><p>Remember, the size of the gold piece and the size of the silver piece can be different sizes from each other, and can be more than or less than an ounce. So any equivalent modern denomination can be possible.</p><p></p><p>So far, the exchange rate that currently has the most votes is:</p><p></p><p>copper=$1 ... silver=$10 ... gold=$1́00 ... platinum=$1000</p><p></p><p>The second runner up is:</p><p></p><p>copper=10¢ ... silver=$1 ... gold=$1́0 ... platinum=$100</p><p></p><p></p><p></p><p>These two systems are the upper and lower limit of the monetary values suggested by the gp costs of various items in the Players Handbook.</p><p></p><p>Also, both systems follow the descriptions of the Players Handbook where the denominations are multiples of ten, except for electrum.</p><p></p><p>Both are reasonable. In the first system, the silver piece is a $10 coin, so the copper piece is a $1 coin. In the second, the piece is a ‘silver dollar’, so the copper piece is a ‘dime’.</p><p></p><p>An advantage of the first system is the larger denominations for big purchase items. Units of a thousand are pretty useful when thinking about modern prices. The hundred dollar gold piece then represents a nice night out.</p><p></p><p></p><p>Personally, I will use whichever system proves more popular.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7265989, member: 58172"] Remember, the size of the gold piece and the size of the silver piece can be different sizes from each other, and can be more than or less than an ounce. So any equivalent modern denomination can be possible. So far, the exchange rate that currently has the most votes is: copper=$1 ... silver=$10 ... gold=$1́00 ... platinum=$1000 The second runner up is: copper=10¢ ... silver=$1 ... gold=$1́0 ... platinum=$100 These two systems are the upper and lower limit of the monetary values suggested by the gp costs of various items in the Players Handbook. Also, both systems follow the descriptions of the Players Handbook where the denominations are multiples of ten, except for electrum. Both are reasonable. In the first system, the silver piece is a $10 coin, so the copper piece is a $1 coin. In the second, the piece is a ‘silver dollar’, so the copper piece is a ‘dime’. An advantage of the first system is the larger denominations for big purchase items. Units of a thousand are pretty useful when thinking about modern prices. The hundred dollar gold piece then represents a nice night out. Personally, I will use whichever system proves more popular. [/QUOTE]
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[Homebrew] For an easy realistic economy, what gp conversion rates do you prefer?
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