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Homebrew Monk/ Assassin help
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<blockquote data-quote="Castiel" data-source="post: 5200925" data-attributes="member: 90765"><p>That seems close to what I am looking for, I'll have to check it out. I did have one idea, so I might as well post it here, to see if there are balancing concerns.</p><p></p><p>Slow Fall: Player looses all Slow Fall abilities, and instead gains Sneak Attack (as rogue ability) at those levels.</p><p></p><p>*blank* body: player looses all of these abilities (purity of body etc.) in exchange for the death strike ability (as assassin ability). The ability is gained at fifth level, and can only be used while the player is unarmored, unencumbered, and is using only special monk weapons.</p><p></p><p>Upon reaching 9th level the player may spend 6 ki points to make a death attack without studying a target, or he may spend 3 ki points to make a death attack with only one round of study.</p><p></p><p>I tried to not make it as powerful as the assassin abilities, and there is still the issue of sneak attacking and flurry of blows (not sure how to sort that out), but I'm still worried it may not be balanced. Any feedback?</p><p></p><p>Upon reaching 13th level all death attacks are made with only one round of study, and three ki points may be made to take it without any study.</p></blockquote><p></p>
[QUOTE="Castiel, post: 5200925, member: 90765"] That seems close to what I am looking for, I'll have to check it out. I did have one idea, so I might as well post it here, to see if there are balancing concerns. Slow Fall: Player looses all Slow Fall abilities, and instead gains Sneak Attack (as rogue ability) at those levels. *blank* body: player looses all of these abilities (purity of body etc.) in exchange for the death strike ability (as assassin ability). The ability is gained at fifth level, and can only be used while the player is unarmored, unencumbered, and is using only special monk weapons. Upon reaching 9th level the player may spend 6 ki points to make a death attack without studying a target, or he may spend 3 ki points to make a death attack with only one round of study. I tried to not make it as powerful as the assassin abilities, and there is still the issue of sneak attacking and flurry of blows (not sure how to sort that out), but I'm still worried it may not be balanced. Any feedback? Upon reaching 13th level all death attacks are made with only one round of study, and three ki points may be made to take it without any study. [/QUOTE]
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