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Homebrew System - Vitality/Wound Point Questions
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<blockquote data-quote="shadow" data-source="post: 4672449" data-attributes="member: 2182"><p>I just got Monte Cook's Book of Experimental Might. Looking through it, I ran across the Grace and Health rules. For those who haven't seen TBOXM yet, hit points are divided into grace and health. Grace returns at the rate of 1 per minute (they represent luck and vitality) whereas health heals like normal hit points as per the Core Rules. Obviously, it requires more bookkeeping, but it seemed like an interesting idea. This may be the solution that I'm looking for. Has anyone tried Monte Cook's Grace/Health system?</p></blockquote><p></p>
[QUOTE="shadow, post: 4672449, member: 2182"] I just got Monte Cook's Book of Experimental Might. Looking through it, I ran across the Grace and Health rules. For those who haven't seen TBOXM yet, hit points are divided into grace and health. Grace returns at the rate of 1 per minute (they represent luck and vitality) whereas health heals like normal hit points as per the Core Rules. Obviously, it requires more bookkeeping, but it seemed like an interesting idea. This may be the solution that I'm looking for. Has anyone tried Monte Cook's Grace/Health system? [/QUOTE]
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Homebrew System - Vitality/Wound Point Questions
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