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<Homebrew> The Port on the Aster Sea
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<blockquote data-quote="Mallus" data-source="post: 4365400" data-attributes="member: 3887"><p>And now, peoples (or 'things', depending on your POV):</p><p></p><ul> <li data-xf-list-type="ul">Orcs come from somewhere within the Aster; they will not discuss their origins, though the uninformed often speak of the "Monstrous Archipelago". They arrive in the Port on ships of carved bone, silently disembark, and never look back as the ships sail back to wherever they came from.<br /> <br /> Orcs are highly in demand as bodyguards and soldiers; they will work for anyone willing to pay them, will do whatever they are to ordered to do without protest, and are utterly faithful to their current employer. What they do with the money they are paid is one of the many small mysteries of the Port.</li> </ul> <ul> <li data-xf-list-type="ul">Shadar-Kai are children conceived in the brothels on the Other Side; half alive, half dead, belonging neither to this world nor the next but passing more or less freely between the two. Many act as intermediaries between the living and the dead, passing on the wishes of those caught in the machinations of the Eternal Bureaucracy to their surviving relatives.<br /> <br /> There is a ritual, in fact, that allows the Dead to reanimate their own corpses, and walk among the living once more. It's a way of passing the time, continuing to annoy your relations, and perhaps earning some cash with which to bribe the bureaucrats.<br /> <br /> Cremation, not surprisingly, is quite popular.</li> </ul> <ul> <li data-xf-list-type="ul">Goblinoids -- goblins, hobgoblins, bugbears, and ogres, probably ettins as well -- are folk who have been changed by the Aster; either by the sea itself, or by being caught in one of the storms that blows in off the sea. The waters mutate them into things of horrific appearance and bizarre shapes --no two look exactly alike. The people of the port call them Flotsam, or "The Changed" if they are being polite.<br /> <br /> They are a despised and generally exploited underclass, doing much of the dirty and dangerous labor for the Port. The Driftglass Society is making an attempt to organize them into a sort of political force, but have met with little luck thus far. Most of the Changed are altered in mind as well as in body.</li> </ul> <ul> <li data-xf-list-type="ul">Dopplegangers, also called the All-Men, were normal humans changed by the power of the Interior. A doppleganger is literally 'Everyman' (or woman).</li> </ul> <ul> <li data-xf-list-type="ul">Shifters are either humans who have regressed to a more bestial state, or animals who have evolved into something that is arguably more advanced, again due to the influence of the Interior.</li> </ul><p></p><ul> <li data-xf-list-type="ul">Demons/devils come in from the Aster Sea, while angels wander in from the Interior. Some devils are tractable and honorable, after a fashion, and some angels remain terrifying, destructive and mad.</li> </ul></blockquote><p></p>
[QUOTE="Mallus, post: 4365400, member: 3887"] And now, peoples (or 'things', depending on your POV): [list]Orcs come from somewhere within the Aster; they will not discuss their origins, though the uninformed often speak of the "Monstrous Archipelago". They arrive in the Port on ships of carved bone, silently disembark, and never look back as the ships sail back to wherever they came from. Orcs are highly in demand as bodyguards and soldiers; they will work for anyone willing to pay them, will do whatever they are to ordered to do without protest, and are utterly faithful to their current employer. What they do with the money they are paid is one of the many small mysteries of the Port.[/list] [list]Shadar-Kai are children conceived in the brothels on the Other Side; half alive, half dead, belonging neither to this world nor the next but passing more or less freely between the two. Many act as intermediaries between the living and the dead, passing on the wishes of those caught in the machinations of the Eternal Bureaucracy to their surviving relatives. There is a ritual, in fact, that allows the Dead to reanimate their own corpses, and walk among the living once more. It's a way of passing the time, continuing to annoy your relations, and perhaps earning some cash with which to bribe the bureaucrats. Cremation, not surprisingly, is quite popular.[/list] [list]Goblinoids -- goblins, hobgoblins, bugbears, and ogres, probably ettins as well -- are folk who have been changed by the Aster; either by the sea itself, or by being caught in one of the storms that blows in off the sea. The waters mutate them into things of horrific appearance and bizarre shapes --no two look exactly alike. The people of the port call them Flotsam, or "The Changed" if they are being polite. They are a despised and generally exploited underclass, doing much of the dirty and dangerous labor for the Port. The Driftglass Society is making an attempt to organize them into a sort of political force, but have met with little luck thus far. Most of the Changed are altered in mind as well as in body.[/list] [list]Dopplegangers, also called the All-Men, were normal humans changed by the power of the Interior. A doppleganger is literally 'Everyman' (or woman).[/list] [list]Shifters are either humans who have regressed to a more bestial state, or animals who have evolved into something that is arguably more advanced, again due to the influence of the Interior.[/list] [list]Demons/devils come in from the Aster Sea, while angels wander in from the Interior. Some devils are tractable and honorable, after a fashion, and some angels remain terrifying, destructive and mad.[/list] [/QUOTE]
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