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<Homebrew> The Port on the Aster Sea
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<blockquote data-quote="Mallus" data-source="post: 4365844" data-attributes="member: 3887"><p>More on Places:</p><p></p><ul> <li data-xf-list-type="ul">Hell is the Infernal Islands, of which there are nine, surrounded by concentric reefs of obsidian and Devil's Coral. In the center is a fabled Port of Brass (also called Dis), home to a market in which the most powerful of rituals and items may be purchased at the cost of one's, well, <em>someone's</em>, mortal soul.</li> </ul> <ul> <li data-xf-list-type="ul">Collectively, the city-states of Syssiphoor and Syphillume, and the Principality of Asp make up the Snake States. They're located in far southern reaches of the Middling Lands. Syssiphoor and Syphillume sit in the flood plain of the River Twist. Both are overrun with serpent cults, slaves, and slavers; all addled by the drugs appropriate to their station. Each city maintains a navy which doubles as a slaving fleet. <br /> <br /> Coiling in a rain forest plateau above them is the Principality of Asp, a place of greater <em>purpose</em> than the indulgent cities below, ruled by a Queen of dubious mortality. Or morality.</li> </ul> <ul> <li data-xf-list-type="ul">West of the port, and for some distance to the north and south, lies the central part of the Middling Lands. Residents of the port call it the Clutch, after the way the locals there hold onto the memory of the World Before. This is more true than the port dwellers know.<br /> <br /> Villages in the Clutch tend to have word names; Song, Hearth, Forge, Ocelot. Not coincidentally, Song is known for its singers, Hearth for its food, Forge for its ironmongery, and Ocelot for its custom of citizens wearing animal masks and indulging in baroque, stealthy games. The World Before wasn't broken in just a physical sense, but an ontological one as well. The Clutch is covered with ruins of language, and the Meanings contained therein, which stick out of the psychic landscape there like statues half-buried in the sand. Statues that cast an influence over was built in their shade.<br /> <br /> These Meaning are more obvious on the Other Side -- Forge is almost unbearably hot, with a constant clangor that makes conversation with the Dead all but impossible. Hearth has the smell of a wondrous feast hanging in the air, while Ocelot has a bloody great cat wandering about and chewing up souls....</li> </ul> <ul> <li data-xf-list-type="ul">The River Livia runs through the Clutch. According to popular opinion, it alone nourishes the fertile land there, even though Ossuary Flow runs through as well. The Livia originates beyond the Great Girding Forest, in the Highlands of the Border with the Interior, at a place called Maiden Lake.<br /> <br /> The Lake does, in fact, boast a magical maiden. Some call her Livia, others, Plurabelle -- she of many good graces -- some insist that the entire river is her body.<br /> <br /> Legends say that heroes come to her for her blessing, and, more importantly, for her magic sword. The thing is, her relationship with these heroes is ambiguous at best. She's called both "Kingmaker" and "Kingslayer". She described as both supremely chaste and a devil in the sack. And while her blessings flow free and easy, the sword is never given. It is always rented or leased, for an undisclosed but presumed terrible cost.</li> </ul></blockquote><p></p>
[QUOTE="Mallus, post: 4365844, member: 3887"] More on Places: [list]Hell is the Infernal Islands, of which there are nine, surrounded by concentric reefs of obsidian and Devil's Coral. In the center is a fabled Port of Brass (also called Dis), home to a market in which the most powerful of rituals and items may be purchased at the cost of one's, well, [i]someone's[/i], mortal soul.[/list] [list]Collectively, the city-states of Syssiphoor and Syphillume, and the Principality of Asp make up the Snake States. They're located in far southern reaches of the Middling Lands. Syssiphoor and Syphillume sit in the flood plain of the River Twist. Both are overrun with serpent cults, slaves, and slavers; all addled by the drugs appropriate to their station. Each city maintains a navy which doubles as a slaving fleet. Coiling in a rain forest plateau above them is the Principality of Asp, a place of greater [i]purpose[/i] than the indulgent cities below, ruled by a Queen of dubious mortality. Or morality.[/list] [list]West of the port, and for some distance to the north and south, lies the central part of the Middling Lands. Residents of the port call it the Clutch, after the way the locals there hold onto the memory of the World Before. This is more true than the port dwellers know. Villages in the Clutch tend to have word names; Song, Hearth, Forge, Ocelot. Not coincidentally, Song is known for its singers, Hearth for its food, Forge for its ironmongery, and Ocelot for its custom of citizens wearing animal masks and indulging in baroque, stealthy games. The World Before wasn't broken in just a physical sense, but an ontological one as well. The Clutch is covered with ruins of language, and the Meanings contained therein, which stick out of the psychic landscape there like statues half-buried in the sand. Statues that cast an influence over was built in their shade. These Meaning are more obvious on the Other Side -- Forge is almost unbearably hot, with a constant clangor that makes conversation with the Dead all but impossible. Hearth has the smell of a wondrous feast hanging in the air, while Ocelot has a bloody great cat wandering about and chewing up souls....[/list] [list]The River Livia runs through the Clutch. According to popular opinion, it alone nourishes the fertile land there, even though Ossuary Flow runs through as well. The Livia originates beyond the Great Girding Forest, in the Highlands of the Border with the Interior, at a place called Maiden Lake. The Lake does, in fact, boast a magical maiden. Some call her Livia, others, Plurabelle -- she of many good graces -- some insist that the entire river is her body. Legends say that heroes come to her for her blessing, and, more importantly, for her magic sword. The thing is, her relationship with these heroes is ambiguous at best. She's called both "Kingmaker" and "Kingslayer". She described as both supremely chaste and a devil in the sack. And while her blessings flow free and easy, the sword is never given. It is always rented or leased, for an undisclosed but presumed terrible cost.[/list] [/QUOTE]
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<Homebrew> The Port on the Aster Sea
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