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<Homebrew> The Port on the Aster Sea
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<blockquote data-quote="Mallus" data-source="post: 4368940" data-attributes="member: 3887"><p>More stuff:</p><p></p><p></p><ul> <li data-xf-list-type="ul">The Watchtower Eye, also called the Panopticon, occasionally sheds a sort of tear -- this, upon striking the ground below, splashes about and forms a number of much smaller duplicates of the Eye. These are much in demand as setting for exotic jewelry, and if it is a virtual certainty that the big eye is seeing what the small ones do...well, doubtless that actually appeals to some.</li> </ul> <ul> <li data-xf-list-type="ul">Members of the Order of the Watch are festooned with such things, and many take it as their duty to travel as much and as far as possible, to increase the Eye's chance of finding whatever it is that it's looking for.</li> </ul> <ul> <li data-xf-list-type="ul">According to official documents the Eye is located in the Watchtower District, but most residents refer to the neighborhood as The Gaze.</li> </ul> <ul> <li data-xf-list-type="ul">The 'national' sport is pit-fighting with various exotic animals from the Aster and the Interior; many citizens are fanatical followers of these matches. Some of the Magistrates disprove, however, and during their tenure over the Ethical Circus, as the gladiatorial district is known, the pits are temporarily converted to theaters and churches, except for the ones that continue to operate illegally.</li> </ul> <ul> <li data-xf-list-type="ul">The Agents of Fate, also called Fateful, or the Army of the Fateful, do the bidding of a wholly unknown master. They perform various acts, great and small, in order to prevent a great disaster and/or make something wonderful come about...none seem entirely sure. Their actions seem to be entirely random stuff -- Kill him, save her, drop this coin at that intersection, say this name aloud in this bar at precsiely that time -- with no apparent rhyme or reason.<br /> <br /> The problem comes from other Agents of an apparently different Fate, who are working at cross purposes. Save him, kill her, pick up that coin, have a loud coughing fit at 3:07 EXACTLY, and so on. This can lead to some very bizarre conflicts, which can easily be mistaken for a form of performance art.</li> </ul> <ul> <li data-xf-list-type="ul">The Port is home to the Aero-Nautical Corps, an organization of aviation enthusiatics that uses tamed Aster Starfish as lift sources. Resembling enormous versions of the mundane puffer fish (leading to their nickname 'Awesome Blowfish'), Aster Starfish are lighter than air because they're filled with the void and infinitely-remote stars. Few of the beasts have been successfully tamed, but the site of one of these fish swimming slowly and majestically through the sky, a ship dangling beneath it, is a common one in the Port.</li> </ul></blockquote><p></p>
[QUOTE="Mallus, post: 4368940, member: 3887"] More stuff: [list]The Watchtower Eye, also called the Panopticon, occasionally sheds a sort of tear -- this, upon striking the ground below, splashes about and forms a number of much smaller duplicates of the Eye. These are much in demand as setting for exotic jewelry, and if it is a virtual certainty that the big eye is seeing what the small ones do...well, doubtless that actually appeals to some.[/list] [list]Members of the Order of the Watch are festooned with such things, and many take it as their duty to travel as much and as far as possible, to increase the Eye's chance of finding whatever it is that it's looking for.[/list] [list]According to official documents the Eye is located in the Watchtower District, but most residents refer to the neighborhood as The Gaze.[/list] [list]The 'national' sport is pit-fighting with various exotic animals from the Aster and the Interior; many citizens are fanatical followers of these matches. Some of the Magistrates disprove, however, and during their tenure over the Ethical Circus, as the gladiatorial district is known, the pits are temporarily converted to theaters and churches, except for the ones that continue to operate illegally.[/list] [list]The Agents of Fate, also called Fateful, or the Army of the Fateful, do the bidding of a wholly unknown master. They perform various acts, great and small, in order to prevent a great disaster and/or make something wonderful come about...none seem entirely sure. Their actions seem to be entirely random stuff -- Kill him, save her, drop this coin at that intersection, say this name aloud in this bar at precsiely that time -- with no apparent rhyme or reason. The problem comes from other Agents of an apparently different Fate, who are working at cross purposes. Save him, kill her, pick up that coin, have a loud coughing fit at 3:07 EXACTLY, and so on. This can lead to some very bizarre conflicts, which can easily be mistaken for a form of performance art.[/list] [list]The Port is home to the Aero-Nautical Corps, an organization of aviation enthusiatics that uses tamed Aster Starfish as lift sources. Resembling enormous versions of the mundane puffer fish (leading to their nickname 'Awesome Blowfish'), Aster Starfish are lighter than air because they're filled with the void and infinitely-remote stars. Few of the beasts have been successfully tamed, but the site of one of these fish swimming slowly and majestically through the sky, a ship dangling beneath it, is a common one in the Port.[/list] [/QUOTE]
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