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General Tabletop Discussion
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Homebrew world's cosmology - short version
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<blockquote data-quote="Archimago" data-source="post: 116987" data-attributes="member: 1204"><p><strong>A few changes...</strong></p><p></p><p>I've gone in a new direction. I wanted an even simpler pantheon and I've created two opposed pantheons for some religious intrigue. IMC, druids will belong to a religion of very old gods, so old that their names are forgotten and druids just worship the whole set. Clerics belong to a new pantheon of deities that used to be mortals. They wish to destroy the druidic pantheon in order in seize total control of the cosmos. In campaign terms this translates to a world were druids live out in the wilderness to avoid destruction by clerics. </p><p></p><p>Druidic Pantheon: Unknown (even by the druids, their religion is almost entirely in shambles)</p><p></p><p>Clerical Pantheon: One god for each pure alignment (Law. chaos, etc) and two neutrals (knowledge and nature). </p><p></p><p>Apolyon/LN/Duty/Law, Protection, Retribution, Strength, War</p><p>Thalia/Peace/NG/Family, Good, Healing, Renewal, Sun</p><p>Lokaya/Luck/CN/Chaos, Charm, Luck, Trickery, Travel</p><p>Asmodane/Death/NE/Evil, Darkness, Death, Destruction, Hatred</p><p>Tropalore/Knowledge/N/Craft, Knowledge, Magic, Planning, Trade</p><p>Rovalis/Nature/N/Air, Animal, Earth, Fire, Plant, Water</p><p></p><p>This also facilitates some intra-church friction as, in the church of Apolyon for instance, clerics might be lawful good, neutral or evil.</p></blockquote><p></p>
[QUOTE="Archimago, post: 116987, member: 1204"] [b]A few changes...[/b] I've gone in a new direction. I wanted an even simpler pantheon and I've created two opposed pantheons for some religious intrigue. IMC, druids will belong to a religion of very old gods, so old that their names are forgotten and druids just worship the whole set. Clerics belong to a new pantheon of deities that used to be mortals. They wish to destroy the druidic pantheon in order in seize total control of the cosmos. In campaign terms this translates to a world were druids live out in the wilderness to avoid destruction by clerics. Druidic Pantheon: Unknown (even by the druids, their religion is almost entirely in shambles) Clerical Pantheon: One god for each pure alignment (Law. chaos, etc) and two neutrals (knowledge and nature). Apolyon/LN/Duty/Law, Protection, Retribution, Strength, War Thalia/Peace/NG/Family, Good, Healing, Renewal, Sun Lokaya/Luck/CN/Chaos, Charm, Luck, Trickery, Travel Asmodane/Death/NE/Evil, Darkness, Death, Destruction, Hatred Tropalore/Knowledge/N/Craft, Knowledge, Magic, Planning, Trade Rovalis/Nature/N/Air, Animal, Earth, Fire, Plant, Water This also facilitates some intra-church friction as, in the church of Apolyon for instance, clerics might be lawful good, neutral or evil. [/QUOTE]
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