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Homebrewed PRC for a melee warlock
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<blockquote data-quote="Jackinthegreen" data-source="post: 6109620" data-attributes="member: 6678119"><p>Don't forget Frenzied Berserker.</p><p></p><p>While we're speaking of Hideous Blow versus Eldritch Glaive, let's compare them:</p><p></p><p>Eldritch Glaive and Hideous Blow both trigger AoOs. The difference is EG likely won't trigger it from the target you're actually attacking because you get reach from it. EG wins on that front both in terms of granting reach and not usually triggering an AoO from the target.</p><p></p><p>EG and HB are both melee attacks. EG, however, is still a touch attack and thus is usually more likely to hit. HB can get ahead though because the weapon's enhancements can add things that can't be done to EG. Could swing either way, but it'll take more resources to make HB good than EG.</p><p></p><p>EG is a full round action (note that it wasn't listed as full attack action, so technically doesn't benefit from Haste et al) while HB is a standard. So HB can be used much more easily on the move, but it won't grant as many attacks or do as much damage as EG does when it's at its best. Unless of course the weapon used with HB really kicks butt. Both can be Quickened though. Depending on circumstances, it can go either way, and both require large investments to get the most from.</p><p></p><p>EG persists until the next turn, thus allowing AoOs with it. HB can't do that at all except via this class.</p><p></p><p>EG is sadly vague. Does it require hands to use? Can the character use Power Attack with it? At least HB is more clear on how it works.</p><p></p><p>EG is in a more obscure book: Dragon Magic. HB is right there in Complete Arcane. HB wins on being easier to access and being more likely to be allowed.</p></blockquote><p></p>
[QUOTE="Jackinthegreen, post: 6109620, member: 6678119"] Don't forget Frenzied Berserker. While we're speaking of Hideous Blow versus Eldritch Glaive, let's compare them: Eldritch Glaive and Hideous Blow both trigger AoOs. The difference is EG likely won't trigger it from the target you're actually attacking because you get reach from it. EG wins on that front both in terms of granting reach and not usually triggering an AoO from the target. EG and HB are both melee attacks. EG, however, is still a touch attack and thus is usually more likely to hit. HB can get ahead though because the weapon's enhancements can add things that can't be done to EG. Could swing either way, but it'll take more resources to make HB good than EG. EG is a full round action (note that it wasn't listed as full attack action, so technically doesn't benefit from Haste et al) while HB is a standard. So HB can be used much more easily on the move, but it won't grant as many attacks or do as much damage as EG does when it's at its best. Unless of course the weapon used with HB really kicks butt. Both can be Quickened though. Depending on circumstances, it can go either way, and both require large investments to get the most from. EG persists until the next turn, thus allowing AoOs with it. HB can't do that at all except via this class. EG is sadly vague. Does it require hands to use? Can the character use Power Attack with it? At least HB is more clear on how it works. EG is in a more obscure book: Dragon Magic. HB is right there in Complete Arcane. HB wins on being easier to access and being more likely to be allowed. [/QUOTE]
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