Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrewed spells, monsters and PrCs [Updated 9 okt: Some new spells and one monster]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Forsaken One" data-source="post: 3108128" data-attributes="member: 799"><p>Static Charge</p><p> Yeah and the energy type is preferred over fire to as we found out. I've considered to just bring it back to medium range.</p><p></p><p>Prismatic Ray </p><p> I love it, but I've always had a thing for prismatic. Yoinked.</p><p></p><p>Synaptic Shock</p><p> Think I'll go with stunned tbh... but would like some more feedback on it.</p><p></p><p>Untiring Nourishment</p><p> All it does is preventing you from suffocating then. Crushing damage would offcourse still apply. In case of lava all it does is protect you from the <em>natural</em> heat. If it didn't give you no need to breathe as well you could still die from suffocation in lava for example hehe.</p><p></p><p>Plasma Cascade</p><p> Yup I love it too <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> and the math has proved not to be a problem at all, since most of the time you want at least 3d6 to be sure of a CR 2 kill or something... And we just roll once for every amount of dice in there, like once for all the 3d6's once for all the 15d6's etc.</p><p></p><p>Spell Sequencer</p><p> Yup same thing I felt, needed more spells that actually improved some offensive things.</p><p></p><p>Powerful Discharge </p><p> It's very powerfull but it's got an energy type and is an evocation which are itchy against loads of stuff since most things at this level are at least resistant to some kinds of element. And theres spells available to immunize yourself to energy types and plenty of resist and absorb spells.</p><p></p><p>Violent Repulsion</p><p> Needed something with no freedom of movement on the Sor/Wiz list eh <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />.</p><p></p><p>Prismatic Eye</p><p> Yeah I'm inclined to up it to level 7 as well but I'm gonna give it a trial ingame first on how it functions at level 6. It's currently an NPC only spell so it's good to test how it supports and challenges the party. (depending on which Wizard NPC arrives <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />).</p><p></p><p>Sky Call</p><p> Yeah its an extreme variant of reverse gravity <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />. It's totally weird but I was watching some Stargate and someone used a power kinda like this and it looked totally amusing so I gave it a go in the form of a spell <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />.</p><p></p><p>Spellcell v2.0</p><p> Antimagic Aura is a 6th level spell that does the same but is a melee touch attack spell with a willsave. This spell is the same except ranged and 2 levels higher so two levels seemed to justify it and its range.</p><p></p><p>Thought Shield</p><p> The limit might be in order but it actually gives Sor/Wiz not a half bad AC so they at least dont get hit with every attack thats launched at them and helps them out severely in the touch AC department which houses most abilities and spells that really screw them over such as enervation which otherwise is almost an assured hit when cast.</p></blockquote><p></p>
[QUOTE="The Forsaken One, post: 3108128, member: 799"] Static Charge Yeah and the energy type is preferred over fire to as we found out. I've considered to just bring it back to medium range. Prismatic Ray I love it, but I've always had a thing for prismatic. Yoinked. Synaptic Shock Think I'll go with stunned tbh... but would like some more feedback on it. Untiring Nourishment All it does is preventing you from suffocating then. Crushing damage would offcourse still apply. In case of lava all it does is protect you from the [i]natural[/i] heat. If it didn't give you no need to breathe as well you could still die from suffocation in lava for example hehe. Plasma Cascade Yup I love it too :) and the math has proved not to be a problem at all, since most of the time you want at least 3d6 to be sure of a CR 2 kill or something... And we just roll once for every amount of dice in there, like once for all the 3d6's once for all the 15d6's etc. Spell Sequencer Yup same thing I felt, needed more spells that actually improved some offensive things. Powerful Discharge It's very powerfull but it's got an energy type and is an evocation which are itchy against loads of stuff since most things at this level are at least resistant to some kinds of element. And theres spells available to immunize yourself to energy types and plenty of resist and absorb spells. Violent Repulsion Needed something with no freedom of movement on the Sor/Wiz list eh ;). Prismatic Eye Yeah I'm inclined to up it to level 7 as well but I'm gonna give it a trial ingame first on how it functions at level 6. It's currently an NPC only spell so it's good to test how it supports and challenges the party. (depending on which Wizard NPC arrives ;)). Sky Call Yeah its an extreme variant of reverse gravity :). It's totally weird but I was watching some Stargate and someone used a power kinda like this and it looked totally amusing so I gave it a go in the form of a spell :). Spellcell v2.0 Antimagic Aura is a 6th level spell that does the same but is a melee touch attack spell with a willsave. This spell is the same except ranged and 2 levels higher so two levels seemed to justify it and its range. Thought Shield The limit might be in order but it actually gives Sor/Wiz not a half bad AC so they at least dont get hit with every attack thats launched at them and helps them out severely in the touch AC department which houses most abilities and spells that really screw them over such as enervation which otherwise is almost an assured hit when cast. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrewed spells, monsters and PrCs [Updated 9 okt: Some new spells and one monster]
Top