Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrewers: Huzzah!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BiggusGeekus" data-source="post: 10983" data-attributes="member: 1014"><p>Psion, </p><p></p><p>I thought I was the only guy to get suckered by Starshield. I bagged the project when I read Hickman's book <em>The Immortals</em> where the author accidently reveals his opinion of artisic works by the unschooled ... which is excatly what he was pretending to solicit for SH!</p><p></p><p>Anyway ...</p><p></p><p>My homebrew site is in my .sig. As a caveat, I'll warn you that I'm thinking about publishing it so this message could be considered a little spammy. However, with the setting I hoped to address problems I saw in a lot of other campaign worlds:</p><p></p><p>1) The "you-can-do-ANYTHING-you-want!" issue. Of course I can do anything I want. I'm playing an RPG! But I see a lot of generic fantasy worlds that basically sit there and give nothing for a GM to fall back on. Hey, Dragonlance at least gave you draconians to kill. If the GM has to spend a lot of time making adventures, or if any generic fantasy adventure can be dropped in the world then the setting really hasn't done it's job.</p><p></p><p>2) Consistency. If there is an evil wizard there should be a <em>reason</em> he just doesn't wack the players. If there is a powerful good guy wizard there should be a <em>reason</em> he doesn't just lob a fireball at the orc camp instead of looking for adventurers to do it for him. If there are lots of dragons there should be a <em>reason</em> why they haven't gobbled everyone up. Players will ask these questions sooner or later. The setting shouldn't leave the GM saying "because that's the way things are, OK?"</p><p></p><p>3) Balance. If there is a new race or prestige class it should work with the setting AND not be overpowered. I've seen d20 settings where a fantasy race gets attribute bonuses with no corresponding penalties. Apparently, I'm supposed to make sure my group is 100% comprised of master role-players. The reality is that every gaming group has some role-players, some powergamers, and some casual gamers. So any added material should be involving, blanced, and interesting. Of the three, I've noticed that balance is the first to go.</p><p></p><p>But as I said, my solutions to these problems can be found within my link.</p></blockquote><p></p>
[QUOTE="BiggusGeekus, post: 10983, member: 1014"] Psion, I thought I was the only guy to get suckered by Starshield. I bagged the project when I read Hickman's book [i]The Immortals[/i] where the author accidently reveals his opinion of artisic works by the unschooled ... which is excatly what he was pretending to solicit for SH! Anyway ... My homebrew site is in my .sig. As a caveat, I'll warn you that I'm thinking about publishing it so this message could be considered a little spammy. However, with the setting I hoped to address problems I saw in a lot of other campaign worlds: 1) The "you-can-do-ANYTHING-you-want!" issue. Of course I can do anything I want. I'm playing an RPG! But I see a lot of generic fantasy worlds that basically sit there and give nothing for a GM to fall back on. Hey, Dragonlance at least gave you draconians to kill. If the GM has to spend a lot of time making adventures, or if any generic fantasy adventure can be dropped in the world then the setting really hasn't done it's job. 2) Consistency. If there is an evil wizard there should be a [i]reason[/i] he just doesn't wack the players. If there is a powerful good guy wizard there should be a [i]reason[/i] he doesn't just lob a fireball at the orc camp instead of looking for adventurers to do it for him. If there are lots of dragons there should be a [i]reason[/i] why they haven't gobbled everyone up. Players will ask these questions sooner or later. The setting shouldn't leave the GM saying "because that's the way things are, OK?" 3) Balance. If there is a new race or prestige class it should work with the setting AND not be overpowered. I've seen d20 settings where a fantasy race gets attribute bonuses with no corresponding penalties. Apparently, I'm supposed to make sure my group is 100% comprised of master role-players. The reality is that every gaming group has some role-players, some powergamers, and some casual gamers. So any added material should be involving, blanced, and interesting. Of the three, I've noticed that balance is the first to go. But as I said, my solutions to these problems can be found within my link. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrewers: Huzzah!
Top