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<blockquote data-quote="Rechan" data-source="post: 3850509" data-attributes="member: 54846"><p>Also, this may not be your cup of tea, but I'm using this in my campaign.</p><p></p><p>Let's say the PCs are going up against a villain. When the PCs stop to rest, take one of the PCs into the next room and detail them a dream where they meet someone. This person tells them to go kick the villain's butt, gives them a little information, and an item (like a potion) that gives them a +2 against an attack the villain will use. Then when the PC awakens, they have the item in hand.</p><p></p><p>If one of the PCs dies, immediately take them into the next room. Have them meet someone, in a small room. The individual offers them a deal. "You're dead. Your friends can't raise you. Trust me on that. Now, I'm going to offer you a deal. You can come back to the dead - right now - no charge, no loss of power. But, you owe me a favor. If you say no, I'll let you go to your afterlife as normal."</p><p></p><p>If the PC agrees, then he can come back to life at the end of the combat round, at 1 hp. If he disagrees, his PC goes on to the afterlife, and he rolls up a new character. (I do this generally because I dislike Raise/Ressurect except under dire straits).</p></blockquote><p></p>
[QUOTE="Rechan, post: 3850509, member: 54846"] Also, this may not be your cup of tea, but I'm using this in my campaign. Let's say the PCs are going up against a villain. When the PCs stop to rest, take one of the PCs into the next room and detail them a dream where they meet someone. This person tells them to go kick the villain's butt, gives them a little information, and an item (like a potion) that gives them a +2 against an attack the villain will use. Then when the PC awakens, they have the item in hand. If one of the PCs dies, immediately take them into the next room. Have them meet someone, in a small room. The individual offers them a deal. "You're dead. Your friends can't raise you. Trust me on that. Now, I'm going to offer you a deal. You can come back to the dead - right now - no charge, no loss of power. But, you owe me a favor. If you say no, I'll let you go to your afterlife as normal." If the PC agrees, then he can come back to life at the end of the combat round, at 1 hp. If he disagrees, his PC goes on to the afterlife, and he rolls up a new character. (I do this generally because I dislike Raise/Ressurect except under dire straits). [/QUOTE]
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