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Hot Take: D&D Has Not Recovered From 2E to 3.0 Transition
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<blockquote data-quote="Staffan" data-source="post: 8862065" data-attributes="member: 907"><p>Yes and no. I think punching above your weight because you prepared well and prepared just the right silver bullet spell or brought the right gear is fine. For example, in one game I was running the PCs were fighting an aboleth in a cavern filled with water to a depth somewhere between 30 and 40 feet. My plan was to have the aboleth do hit-and-run attacks with psychic nonsense and slimey tentacles and such, and really making a nuisance of itself and forcing the PCs to either play whack-a-mole with it or go underwater.</p><p></p><p>Then the cleric cast <em>control water</em>, lowering the water in the area by 40 feet. So now there's nowhere for the aboleth to swim, and it's limited to its land movement rate of 5 ft. Made the whole thing a lot easier by letting the melee characters just walk up to the abomination and filet it.</p><p></p><p>But things like <em>hold person</em> and <em>Tasha's hideous laughter</em> are a bit too widely usable to fit in the silver bullet category. They're just cheap.</p><p></p><p></p><p><img src="https://imgs.xkcd.com/comics/dependency.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Staffan, post: 8862065, member: 907"] Yes and no. I think punching above your weight because you prepared well and prepared just the right silver bullet spell or brought the right gear is fine. For example, in one game I was running the PCs were fighting an aboleth in a cavern filled with water to a depth somewhere between 30 and 40 feet. My plan was to have the aboleth do hit-and-run attacks with psychic nonsense and slimey tentacles and such, and really making a nuisance of itself and forcing the PCs to either play whack-a-mole with it or go underwater. Then the cleric cast [I]control water[/I], lowering the water in the area by 40 feet. So now there's nowhere for the aboleth to swim, and it's limited to its land movement rate of 5 ft. Made the whole thing a lot easier by letting the melee characters just walk up to the abomination and filet it. But things like [I]hold person[/I] and [I]Tasha's hideous laughter[/I] are a bit too widely usable to fit in the silver bullet category. They're just cheap. [IMG]https://imgs.xkcd.com/comics/dependency.png[/IMG] [/QUOTE]
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Hot Take: D&D Has Not Recovered From 2E to 3.0 Transition
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