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General Tabletop Discussion
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House rule idea for healing to avoid "whack-a-mole"
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<blockquote data-quote="Uller" data-source="post: 7257784" data-attributes="member: 413"><p>I have. The game requires some sort of healing whether it's healing potions, healing spells or healing kits. Otherwise, a PC goes down and he's down for 1d4 hours plus a short rest to use HD. That encourages players to ignore time pressures and go rest every time they get a scratch. </p><p></p><p>I'm looking for a way to encourage players to spend HD before going for the 3rd level cure wounds spell so that the cleric can cast cool spells like Spirit Guardians instead. </p><p></p><p>As for "deprogramming"...that's just insulting and presumptive. My longest run PC was a 2e dwarf cleric that cast only buff spells on himself. It was characters like him that made the concentration mechanic necessary... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p><p></p><p>I would consider the "Healing Surge" variant in the DMG. The think I don't like about it is that it's one more thing to keep track of (and I definitely don't like the regain half your HD on a short rest). My proposal simply allows them to tap their HD with tools they already have available.</p></blockquote><p></p>
[QUOTE="Uller, post: 7257784, member: 413"] I have. The game requires some sort of healing whether it's healing potions, healing spells or healing kits. Otherwise, a PC goes down and he's down for 1d4 hours plus a short rest to use HD. That encourages players to ignore time pressures and go rest every time they get a scratch. I'm looking for a way to encourage players to spend HD before going for the 3rd level cure wounds spell so that the cleric can cast cool spells like Spirit Guardians instead. As for "deprogramming"...that's just insulting and presumptive. My longest run PC was a 2e dwarf cleric that cast only buff spells on himself. It was characters like him that made the concentration mechanic necessary... :cool: I would consider the "Healing Surge" variant in the DMG. The think I don't like about it is that it's one more thing to keep track of (and I definitely don't like the regain half your HD on a short rest). My proposal simply allows them to tap their HD with tools they already have available. [/QUOTE]
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House rule idea for healing to avoid "whack-a-mole"
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