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House Rule Idea: Knowledge Checks Never Fail (they just might make things worse)
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<blockquote data-quote="iserith" data-source="post: 9242759" data-attributes="member: 97077"><p>As with the rest of the game, a player can only describe what they want their character to do, and the DM always gets to decide if it succeeds or fails or a roll is appropriate. If multiple people want to make the case for why their character may be able to recall something specific, they are free to do so in my view, no different than stating an approach to the goal of attempting to climb a slippery wall or convince the king to lend his aid. Typically a player is not going to make a case for recalling lore that is farfetched from their character's perspective in my experience. And in some cases, it might be quite appropriate and play into a personal characteristic sufficient enough to earn Inspiration.</p></blockquote><p></p>
[QUOTE="iserith, post: 9242759, member: 97077"] As with the rest of the game, a player can only describe what they want their character to do, and the DM always gets to decide if it succeeds or fails or a roll is appropriate. If multiple people want to make the case for why their character may be able to recall something specific, they are free to do so in my view, no different than stating an approach to the goal of attempting to climb a slippery wall or convince the king to lend his aid. Typically a player is not going to make a case for recalling lore that is farfetched from their character's perspective in my experience. And in some cases, it might be quite appropriate and play into a personal characteristic sufficient enough to earn Inspiration. [/QUOTE]
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House Rule Idea: Knowledge Checks Never Fail (they just might make things worse)
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