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House rule: Magic Circle + Planar Binding for Warlock of Great Old One
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<blockquote data-quote="spitzalod" data-source="post: 6392185" data-attributes="member: 50001"><p>Magic Circle is already on the Warlock Spell List- Spells granted by Patrons are spells which are not on the Warlock List. Those spells become available to be known. Warlocks are pretty cool even with their limited spells.</p><p></p><p>The spells in the PHB are the most common in the worlds of D&D, hopefully this means that the DMG will contain some uncommon and rare spells. I reckon that in most D&D worlds Wizards would be uncommon, Warlocks and Sorcerers would be rare. The Archfey would probably have the easiest time of gathering warlocks, but not necessarily be looking. Fiends would be looking but have a hard time avoiding Paladins and Clerics (who are both uncommon). GOO is outside in the Far Realms, may or may not be looking or have an easy/hard time.</p><p></p><p>Minions of Chaos Invocation enables a Warlock to conjure an elemental once per long rest, using one Pact Spell Slot. </p><p></p><p>Hopefully there will be more spells and Invocations which deal with summoning. Some Patrons may want their warlock to deal with some of their lesser servants. Queen of Air & Darkness with Sprite/Nymph/Pixie and Shadow servants, Arch Fiends with imps, succubi and other lesser fiends, GOO with Aberrations, Star Vampires and Elder Spawn.</p><p></p><p>Then again the DMG will give guidance to make your own D&D <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="spitzalod, post: 6392185, member: 50001"] Magic Circle is already on the Warlock Spell List- Spells granted by Patrons are spells which are not on the Warlock List. Those spells become available to be known. Warlocks are pretty cool even with their limited spells. The spells in the PHB are the most common in the worlds of D&D, hopefully this means that the DMG will contain some uncommon and rare spells. I reckon that in most D&D worlds Wizards would be uncommon, Warlocks and Sorcerers would be rare. The Archfey would probably have the easiest time of gathering warlocks, but not necessarily be looking. Fiends would be looking but have a hard time avoiding Paladins and Clerics (who are both uncommon). GOO is outside in the Far Realms, may or may not be looking or have an easy/hard time. Minions of Chaos Invocation enables a Warlock to conjure an elemental once per long rest, using one Pact Spell Slot. Hopefully there will be more spells and Invocations which deal with summoning. Some Patrons may want their warlock to deal with some of their lesser servants. Queen of Air & Darkness with Sprite/Nymph/Pixie and Shadow servants, Arch Fiends with imps, succubi and other lesser fiends, GOO with Aberrations, Star Vampires and Elder Spawn. Then again the DMG will give guidance to make your own D&D :-) [/QUOTE]
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House rule: Magic Circle + Planar Binding for Warlock of Great Old One
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