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House rule "sets" for Castles & Crusades
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<blockquote data-quote="scadgrad" data-source="post: 2399241" data-attributes="member: 766"><p>Here's my list of feats (attached a .txt file). I haven't made any changes since M&T came out (I just got mine yesterday) so some of these may change, particularly the item creation feats.</p><p></p><p>I consider Weapon Spec and Combat Dom to be "freebie feats" and PCs can swap them out if they wish. In fact, I allow PCs to swap out any class ability for a feat if they wish. Fighters IMC get a slightly better feat progression than other characters.</p><p></p><p>As for your other points:</p><p></p><p>C&C rules for flanking and attacking from the rear work just fine and don't need any houseruling by my estimation (+ 1 to hit on the flank, +2 on the rear).</p><p>Firing into melee, I use the 3.0 method (so you <strong>can</strong> hit your buddy) though it occurs to me that I don't have that in our houserules PDF currently.</p><p>Free attacks occur when you try to run by someone or do a hasty withdrawal.</p><p>I actually allow DEX Prime characters to do some maneuvering against engaged or surprised opponents which I believe is spelled out in the houserules PDF.</p></blockquote><p></p>
[QUOTE="scadgrad, post: 2399241, member: 766"] Here's my list of feats (attached a .txt file). I haven't made any changes since M&T came out (I just got mine yesterday) so some of these may change, particularly the item creation feats. I consider Weapon Spec and Combat Dom to be "freebie feats" and PCs can swap them out if they wish. In fact, I allow PCs to swap out any class ability for a feat if they wish. Fighters IMC get a slightly better feat progression than other characters. As for your other points: C&C rules for flanking and attacking from the rear work just fine and don't need any houseruling by my estimation (+ 1 to hit on the flank, +2 on the rear). Firing into melee, I use the 3.0 method (so you [B]can[/B] hit your buddy) though it occurs to me that I don't have that in our houserules PDF currently. Free attacks occur when you try to run by someone or do a hasty withdrawal. I actually allow DEX Prime characters to do some maneuvering against engaged or surprised opponents which I believe is spelled out in the houserules PDF. [/QUOTE]
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