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General Tabletop Discussion
*Pathfinder & Starfinder
House rule to Replace the flat DC15 for massive damage
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<blockquote data-quote="uv23" data-source="post: 519880" data-attributes="member: 678"><p>Currently under consideration in my campaign setting: </p><p></p><p>Note that this lends itself way more to a gritty campaign setting rather than a super duper heroic one. I've always found the 50 damage thing silly. This is also a low magic setting so if you're struck for 30 points of damage by a fireball, its a pretty significant event and you should have a real chance of dying regardless of hitpoints.</p><p></p><p>Instead, massive damage is dependent on the Constitution of the victim. If he suffers damage greater than his Con, he must make a fort save or die. The DC for the fort save is damage done minus the victim's constitution.</p><p></p><p>Example:</p><p></p><p>Joe the fighter has a Con of 12. He suffers 20 points of damage. He must make a fort save s DC 8 (20-12) or die instantly. </p><p></p><p>Since charater's fort saves increase with level, they should have a greater chance of surviving more damage as they start to face more and more deadly beasties.</p><p></p><p>Variations:</p><p>Massive damage threshold is twice the character's constitution. DC is damage dealt minus that threshold.</p><p></p><p>OR</p><p></p><p>Instead of instant death, character is reduced to -1 hitpoints and is dying.</p></blockquote><p></p>
[QUOTE="uv23, post: 519880, member: 678"] Currently under consideration in my campaign setting: Note that this lends itself way more to a gritty campaign setting rather than a super duper heroic one. I've always found the 50 damage thing silly. This is also a low magic setting so if you're struck for 30 points of damage by a fireball, its a pretty significant event and you should have a real chance of dying regardless of hitpoints. Instead, massive damage is dependent on the Constitution of the victim. If he suffers damage greater than his Con, he must make a fort save or die. The DC for the fort save is damage done minus the victim's constitution. Example: Joe the fighter has a Con of 12. He suffers 20 points of damage. He must make a fort save s DC 8 (20-12) or die instantly. Since charater's fort saves increase with level, they should have a greater chance of surviving more damage as they start to face more and more deadly beasties. Variations: Massive damage threshold is twice the character's constitution. DC is damage dealt minus that threshold. OR Instead of instant death, character is reduced to -1 hitpoints and is dying. [/QUOTE]
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House rule to Replace the flat DC15 for massive damage
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