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House Rules: If I show you mine, will you show me yours?
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<blockquote data-quote="Whimsical" data-source="post: 4824308" data-attributes="member: 3976"><p><strong>Thank you for your feedback, and for posting your house rules.</strong></p><p></p><p>Now that I've finally taken the time to review every response and then update my rules further, here's the rules I added or changed <a href="https://www.enworld.org/index.php?threads/255548/" target="_blank">from my original posting</a>:</p><p></p><p><span style="color: RoyalBlue"><span style="font-family: 'Arial Black'">Action Point</span></span></p><p>Instead of taking an extra action when you can spend an action point, you can use one of these effects:</p><p><strong><em>ADDITION:</em></strong></p><p>• Edit the story. If you spend your highest Daily attack power without using it along with an action point, you can work with the DM to alter your situation significantly.</p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Yeah, I'm crazy. I know.</span></p><p></p><p><em><strong>REMOVED:</strong></em></p><p><span style="color: RoyalBlue"><span style="font-family: 'Arial Black'">Weapon & Implement Expertise</span></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">As the game progresses, I'll review how it plays at the higher level. If I think it's warranted, I'll make the following adjustments behind the screen:</span></p><p>Apply a penalty to NPC attacks & defenses. -1 from 5th to 14th level, -2 from 15th to 24th level, & -3 at 25th level and higher.</p><p></p><p><strong><em>ADDITION:</em></strong></p><p><span style="color: RoyalBlue"><span style="font-family: 'Arial Black'">Multiclass Feats</span></span></p><p>If the multiclass feat you select grants the benefit of gaining training in a specific skill and you are already trained in that skill, you may instead either select a different skill from that class’s skill list to gain training in or gain the Skill Focus feat for that skill.</p><p></p><p><strong><em>ADDITION:</em></strong></p><p><span style="color: RoyalBlue"><span style="font-family: 'Arial Black'">Aid Another</span></span></p><p>The DC (or AC) used for the Aid Another action is the Moderate DC value from the updated Difficulty Class and Damage By Level table from page 42 of the Dungeon Master’s Guide (Level 1st—3rd: DC 10; Level 4th—6th: DC 12; Level 7th—9th: DC 14; etc.)</p><p></p><p><strong><em>ADDITION:</em></strong></p><p><span style="color: RoyalBlue"><span style="font-family: 'Arial Black'">Fighter & Ranger</span></span></p><p><strong>Sure Strike & Careful Attack:</strong> when you hit, add your Wisdom modifier to the damage.</p><p><strong>Effect:</strong> You gain a +2 power bonus to your next attack roll against the target.</p><p></p><p><strong><em>ADDITION:</em></strong></p><p><span style="color: RoyalBlue"><span style="font-family: 'Arial Black'">Paladin</span></span></p><p><strong>Lay on Hands:</strong> you regain a spent daily use of this power each time you reach a milestone.</p><p></p><p><strong><em>CLARIFICATION:</em></strong></p><p><span style="color: RoyalBlue"><span style="font-family: 'Arial Black'">Ritual Books & Scrolls</span></span></p><p>Ritual books as described in the rules don’t exist. A ritual book is simply a binder to compile a collection of ritual scrolls instead, and costs 1 gp. You can use a ritual scroll as you would normally use a ritual book as described in the rules if you have the Ritual Caster feat. For example, performing rituals from a scroll without expending it by providing the necessary component, meeting the caster level requirement, and performing it with specified amount of time. You can also master a ritual from a scroll and make a copy of a ritual scroll. Creating a ritual scroll takes 8 hours. Because ritual scrolls are made with the best papers and inks, ritual books and scrolls are waterproof.</p></blockquote><p></p>
[QUOTE="Whimsical, post: 4824308, member: 3976"] [b]Thank you for your feedback, and for posting your house rules.[/b] Now that I've finally taken the time to review every response and then update my rules further, here's the rules I added or changed [URL="https://www.enworld.org/index.php?threads/255548/"]from my original posting[/URL]: [COLOR="RoyalBlue"][FONT="Arial Black"]Action Point[/FONT][/COLOR] Instead of taking an extra action when you can spend an action point, you can use one of these effects: [B][I]ADDITION:[/I][/B] • Edit the story. If you spend your highest Daily attack power without using it along with an action point, you can work with the DM to alter your situation significantly. [SIZE="1"] Yeah, I'm crazy. I know.[/SIZE] [I][B]REMOVED:[/B][/I] [COLOR="RoyalBlue"][FONT="Arial Black"]Weapon & Implement Expertise[/FONT][/COLOR] [SIZE="1"] As the game progresses, I'll review how it plays at the higher level. If I think it's warranted, I'll make the following adjustments behind the screen:[/SIZE] Apply a penalty to NPC attacks & defenses. -1 from 5th to 14th level, -2 from 15th to 24th level, & -3 at 25th level and higher. [B][I]ADDITION:[/I][/B] [COLOR="RoyalBlue"][FONT="Arial Black"]Multiclass Feats[/FONT][/COLOR] If the multiclass feat you select grants the benefit of gaining training in a specific skill and you are already trained in that skill, you may instead either select a different skill from that class’s skill list to gain training in or gain the Skill Focus feat for that skill. [B][I]ADDITION:[/I][/B] [COLOR="RoyalBlue"][FONT="Arial Black"]Aid Another[/FONT][/COLOR] The DC (or AC) used for the Aid Another action is the Moderate DC value from the updated Difficulty Class and Damage By Level table from page 42 of the Dungeon Master’s Guide (Level 1st—3rd: DC 10; Level 4th—6th: DC 12; Level 7th—9th: DC 14; etc.) [B][I]ADDITION:[/I][/B] [COLOR="RoyalBlue"][FONT="Arial Black"]Fighter & Ranger[/FONT][/COLOR] [B]Sure Strike & Careful Attack:[/B] when you hit, add your Wisdom modifier to the damage. [B]Effect:[/B] You gain a +2 power bonus to your next attack roll against the target. [B][I]ADDITION:[/I][/B] [COLOR="RoyalBlue"][FONT="Arial Black"]Paladin[/FONT][/COLOR] [B]Lay on Hands:[/B] you regain a spent daily use of this power each time you reach a milestone. [B][I]CLARIFICATION:[/I][/B] [COLOR="RoyalBlue"][FONT="Arial Black"]Ritual Books & Scrolls[/FONT][/COLOR] Ritual books as described in the rules don’t exist. A ritual book is simply a binder to compile a collection of ritual scrolls instead, and costs 1 gp. You can use a ritual scroll as you would normally use a ritual book as described in the rules if you have the Ritual Caster feat. For example, performing rituals from a scroll without expending it by providing the necessary component, meeting the caster level requirement, and performing it with specified amount of time. You can also master a ritual from a scroll and make a copy of a ritual scroll. Creating a ritual scroll takes 8 hours. Because ritual scrolls are made with the best papers and inks, ritual books and scrolls are waterproof. [/QUOTE]
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