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General Tabletop Discussion
*Pathfinder & Starfinder
House Rules to deal with the XP Penalty for item creation
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<blockquote data-quote="Drawmack" data-source="post: 714184" data-attributes="member: 4981"><p>IMC magic items are ''bound'' to the person who puts their xp into it. </p><p></p><p>Binding means that the item performs better for that individual and if the item is in hand at the moment of death the person's spirit passes into that weapon.</p><p></p><p>For Example: If you are bound to a sword it will be a +2 sword but if you are not then it will be a +1 sword. There are also other things you can do like maybe it's always a +2 sword but for the person bound to it the sword will also cast fireball 1/day.</p><p></p><p>This means that whoever will be bound to the weapon has to hold the weapon during the final moments of the creation. Thereby sending their xp into the item instead of the caster's</p><p></p><p>There are caster's who make ''unbound'' items. These do not require xp but rather the bark of an ugath tree which only grows in the high norther marshes which are inhabited by hill giants. They require enough to make 5 items before they'll even think about making an item specifically for you.</p></blockquote><p></p>
[QUOTE="Drawmack, post: 714184, member: 4981"] IMC magic items are ''bound'' to the person who puts their xp into it. Binding means that the item performs better for that individual and if the item is in hand at the moment of death the person's spirit passes into that weapon. For Example: If you are bound to a sword it will be a +2 sword but if you are not then it will be a +1 sword. There are also other things you can do like maybe it's always a +2 sword but for the person bound to it the sword will also cast fireball 1/day. This means that whoever will be bound to the weapon has to hold the weapon during the final moments of the creation. Thereby sending their xp into the item instead of the caster's There are caster's who make ''unbound'' items. These do not require xp but rather the bark of an ugath tree which only grows in the high norther marshes which are inhabited by hill giants. They require enough to make 5 items before they'll even think about making an item specifically for you. [/QUOTE]
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Community
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House Rules to deal with the XP Penalty for item creation
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