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House Rules: Two Weapon Fighting as One Feat
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<blockquote data-quote="Empirate" data-source="post: 6094662" data-attributes="member: 78958"><p>I've toyed with similar ideas and can see nothing wrong with consolidating the tree into one feat, neither balance-wise nor where in-game logic is concerned.</p><p></p><p>You may want to think about feats to replace the TWF tree for Rangers (and in general), though, as Two-Weapon Defense is horrible as is, and if you want to Quickdraw stuff, you don't wait until level 11 to do so. Two-Weapon Rend, Dual Strike, or your choice of the tactical feats in Complete Warrior which make use of two different weapons (High Sword Low Axe, Crescent Moon Style etc.) make better candidates, IMO. If you want a defensive option, roll Two-Weapon Defense and the Improved and Greater versions into one feat, and it'll be worthwhile.</p><p></p><p>If these options make you nervous where balance is concerned, just consider the raw damage output of two-handers compared to twin weapons, and the advantage where action and gp economy is concerned. TWF needs a <em>lot </em>of help to remain competitive.</p></blockquote><p></p>
[QUOTE="Empirate, post: 6094662, member: 78958"] I've toyed with similar ideas and can see nothing wrong with consolidating the tree into one feat, neither balance-wise nor where in-game logic is concerned. You may want to think about feats to replace the TWF tree for Rangers (and in general), though, as Two-Weapon Defense is horrible as is, and if you want to Quickdraw stuff, you don't wait until level 11 to do so. Two-Weapon Rend, Dual Strike, or your choice of the tactical feats in Complete Warrior which make use of two different weapons (High Sword Low Axe, Crescent Moon Style etc.) make better candidates, IMO. If you want a defensive option, roll Two-Weapon Defense and the Improved and Greater versions into one feat, and it'll be worthwhile. If these options make you nervous where balance is concerned, just consider the raw damage output of two-handers compared to twin weapons, and the advantage where action and gp economy is concerned. TWF needs a [I]lot [/I]of help to remain competitive. [/QUOTE]
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House Rules: Two Weapon Fighting as One Feat
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