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How Are Your Elves/ Dwarves/ Orcs Different?
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<blockquote data-quote="Oofta" data-source="post: 7420332" data-attributes="member: 6801845"><p>My races are fairly standard, although there are a few variations and niches. </p><p></p><p>There are a group of dwarves in the frozen north that revere the elements. While they respect the other gods they believe that gods are just a facade placed on the true powers that be. I am guilty of the scottish-accented dwarves for most other clans though. Strict adherence to clan and tradition is important so they don't kill each other over petty disputes that will develop over centuries of living in close quarters.</p><p></p><p>Most gnomes are tinker gnomes, with flying machines, inventions and incredible luck to not immolate themselves at least five times before breakfast. Fascinated with anything sparkly, whether that's a gem, a spell, or the dwarf's beard catching on fire.</p><p></p><p>Halflings are generally happy to the extreme, and generally impervious to the woes of the world around them. Eternal optimists, they also have countless gods and seem to make up the gods as they go along. There are only a handful of halfling settlements of their own, they tend to live in human cities.</p><p></p><p>Elves are fairly typical unless they're nomadic tribes in areas that require it. So for example there's a group of nomadic elves in the desert, another that live primarily at sea. They still come across as distant and snooty simply because by the time you get to know one of the shorter lived races they're dead.</p><p></p><p>The monstrous races are more typical</p></blockquote><p></p>
[QUOTE="Oofta, post: 7420332, member: 6801845"] My races are fairly standard, although there are a few variations and niches. There are a group of dwarves in the frozen north that revere the elements. While they respect the other gods they believe that gods are just a facade placed on the true powers that be. I am guilty of the scottish-accented dwarves for most other clans though. Strict adherence to clan and tradition is important so they don't kill each other over petty disputes that will develop over centuries of living in close quarters. Most gnomes are tinker gnomes, with flying machines, inventions and incredible luck to not immolate themselves at least five times before breakfast. Fascinated with anything sparkly, whether that's a gem, a spell, or the dwarf's beard catching on fire. Halflings are generally happy to the extreme, and generally impervious to the woes of the world around them. Eternal optimists, they also have countless gods and seem to make up the gods as they go along. There are only a handful of halfling settlements of their own, they tend to live in human cities. Elves are fairly typical unless they're nomadic tribes in areas that require it. So for example there's a group of nomadic elves in the desert, another that live primarily at sea. They still come across as distant and snooty simply because by the time you get to know one of the shorter lived races they're dead. The monstrous races are more typical [/QUOTE]
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