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How big is my katana?
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<blockquote data-quote="emoplato" data-source="post: 5996773" data-attributes="member: 97812"><p>Yes, you are correct when comparing medium, mundane versions of these two with two low-level characters that my Katana does win(+5 from 18 str. and it being masterwork), but D&D 3.X isn't ultimately a mundane role-play game. I kind of wish I knew what your equation exactly was but I don't think I will need it to make my point. In low level play you could probably expect your arcane caster to have an enlarge person and in lower mid level play the characters can afford Strongarm Bracers, then obviously races with Powerful Build. Either of them will give the use of a large version of these weapons. The Great Scimitar is ahead of the curve going from 1d8 to 2d6. My Katana on the other hand only goes from 1d6 to 1d8. The average damage rolls between the two can speak for themselves as the Great Scimitar increases from 4.5 to 7 while my Katana only goes from 3.5 to 4.5. So, when invested right Great Scimitar will likely deal more damage but my katana can afford to have another item or ability set.</p><p>I do admit that my katana sort of took the Great Scimitar's specialization away but it did so with less base damage. As such when at least 50% of the enemies out there are either outright immune or have items/abilities to negate criticals and the abilities that bypass this are only for skirmish and sneak attacks it is a fair trade.</p><p>Also, I really don't think that equating the average damage on a longsword vs. scimitar with this is a proper correlation. A scimitar can be enchanted with and the player can gain abilities keyed off of criticals making the higher probability at base more useful allowing the use of a different strategy.</p></blockquote><p></p>
[QUOTE="emoplato, post: 5996773, member: 97812"] Yes, you are correct when comparing medium, mundane versions of these two with two low-level characters that my Katana does win(+5 from 18 str. and it being masterwork), but D&D 3.X isn't ultimately a mundane role-play game. I kind of wish I knew what your equation exactly was but I don't think I will need it to make my point. In low level play you could probably expect your arcane caster to have an enlarge person and in lower mid level play the characters can afford Strongarm Bracers, then obviously races with Powerful Build. Either of them will give the use of a large version of these weapons. The Great Scimitar is ahead of the curve going from 1d8 to 2d6. My Katana on the other hand only goes from 1d6 to 1d8. The average damage rolls between the two can speak for themselves as the Great Scimitar increases from 4.5 to 7 while my Katana only goes from 3.5 to 4.5. So, when invested right Great Scimitar will likely deal more damage but my katana can afford to have another item or ability set. I do admit that my katana sort of took the Great Scimitar's specialization away but it did so with less base damage. As such when at least 50% of the enemies out there are either outright immune or have items/abilities to negate criticals and the abilities that bypass this are only for skirmish and sneak attacks it is a fair trade. Also, I really don't think that equating the average damage on a longsword vs. scimitar with this is a proper correlation. A scimitar can be enchanted with and the player can gain abilities keyed off of criticals making the higher probability at base more useful allowing the use of a different strategy. [/QUOTE]
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