Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
how campaigns begin...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EyeontheMountain" data-source="post: 3246055" data-attributes="member: 32338"><p>"Real World" I think I heard that term before.... Not sure what it means, though.</p><p>To start a new campaingn, my two players and I sit down around the table and talk about broad campaign premises, or published adventures like the adventure paths, large dungeons or just about anything. In most cases our broad campaign premises are Wilds, city, druid-based, arcane-based, theives guild or so on. </p><p></p><p>After we have a premise or have chosen an adventure (Last time we chose Red HAnd and ae currently in part II) then we start to discuss who will be which role this tiem around. With three total people, we always play gestalt so not only do we discuss main roles, but also secondary roles as well. In most cases one player ahs a "I've always wanted to play a ..........." so we let him have it and the other two build from there. At this point we usually allow/disallow concepts or builds to make the world a bit different from last time. Last time we had no druids and arcane magical items wee very rare. This time no psionics. It varies</p><p></p><p>Then we have a make-the-characters session, the second half of wich is usualy some mini adventure form Dungeon where we meet each other, show off a little (or a lot) and see if our abilities mesh in any meaningful ways. </p><p></p><p>The only problem we have msottimes is one player who has a very very limited selection of characters, so the other two of us don't get a lot of choice. </p><p></p><p>But that is how it goes, and overall it works well.</p></blockquote><p></p>
[QUOTE="EyeontheMountain, post: 3246055, member: 32338"] "Real World" I think I heard that term before.... Not sure what it means, though. To start a new campaingn, my two players and I sit down around the table and talk about broad campaign premises, or published adventures like the adventure paths, large dungeons or just about anything. In most cases our broad campaign premises are Wilds, city, druid-based, arcane-based, theives guild or so on. After we have a premise or have chosen an adventure (Last time we chose Red HAnd and ae currently in part II) then we start to discuss who will be which role this tiem around. With three total people, we always play gestalt so not only do we discuss main roles, but also secondary roles as well. In most cases one player ahs a "I've always wanted to play a ..........." so we let him have it and the other two build from there. At this point we usually allow/disallow concepts or builds to make the world a bit different from last time. Last time we had no druids and arcane magical items wee very rare. This time no psionics. It varies Then we have a make-the-characters session, the second half of wich is usualy some mini adventure form Dungeon where we meet each other, show off a little (or a lot) and see if our abilities mesh in any meaningful ways. The only problem we have msottimes is one player who has a very very limited selection of characters, so the other two of us don't get a lot of choice. But that is how it goes, and overall it works well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
how campaigns begin...
Top