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Character Builds & Optimization
How Defeat this Coffelock Villain?
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<blockquote data-quote="phoffman" data-source="post: 7285232" data-attributes="member: 77498"><p>Ganymede81 has some good points in his post. You may be able to think around an encounter like this if you know it is coming.</p><p></p><p>Monsters don't have to play by the same rules as character creation. So that said these things may not work. But if the Villain is behaving like a player they may.</p><p></p><p>If the villain is like a player, may have limited spells it can know. Otherworldly wings, means that your Player-like villain would be least a 14th level Sorcerer, In addition because Contingency (self only) and Simulacrum is limited to Wizard, your villain is at least a 17th level Sorcerer with the wish spell (or he convinced another wizard with wish spell to use it to replicate the effect). Plus the villain has at least 2 levels of warlock.</p><p></p><p>When I am playing high level campaigns, potent villains and players require preparations. Divination, Commune, Scrying, True Seeing when dealing with beings at negotiations, your own contingencies, or teleporting. Think about what preparations you can do. </p><p></p><p></p><p>Tips if your preparations fail.</p><p>Can't target what you can't see. You may have wanted to use obscuring spells. Fog or some of the Wall Spells. Probably should stay away from invisibility because See Invisible has no range. Don't fight a spell sniper in open terrain if your ambushed, get in complete cover or create it. Walls, Walls, Walls lots of wall spells. Many of the wall spells block line of sight and are not subject to damage. Perhaps Magnificent Mansion.</p><p>If ambushed and reasonably believe your villain isn't using True Seeing or has truesight try illusions. Hard to spot the real vs the non real at that range. Mirror Image, Mislead, Projected Image, Major Image all good choices.</p></blockquote><p></p>
[QUOTE="phoffman, post: 7285232, member: 77498"] Ganymede81 has some good points in his post. You may be able to think around an encounter like this if you know it is coming. Monsters don't have to play by the same rules as character creation. So that said these things may not work. But if the Villain is behaving like a player they may. If the villain is like a player, may have limited spells it can know. Otherworldly wings, means that your Player-like villain would be least a 14th level Sorcerer, In addition because Contingency (self only) and Simulacrum is limited to Wizard, your villain is at least a 17th level Sorcerer with the wish spell (or he convinced another wizard with wish spell to use it to replicate the effect). Plus the villain has at least 2 levels of warlock. When I am playing high level campaigns, potent villains and players require preparations. Divination, Commune, Scrying, True Seeing when dealing with beings at negotiations, your own contingencies, or teleporting. Think about what preparations you can do. Tips if your preparations fail. Can't target what you can't see. You may have wanted to use obscuring spells. Fog or some of the Wall Spells. Probably should stay away from invisibility because See Invisible has no range. Don't fight a spell sniper in open terrain if your ambushed, get in complete cover or create it. Walls, Walls, Walls lots of wall spells. Many of the wall spells block line of sight and are not subject to damage. Perhaps Magnificent Mansion. If ambushed and reasonably believe your villain isn't using True Seeing or has truesight try illusions. Hard to spot the real vs the non real at that range. Mirror Image, Mislead, Projected Image, Major Image all good choices. [/QUOTE]
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