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How do I get more roleplaying out of my players?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 3219886" data-attributes="member: 19675"><p>While there is a lot of good advice here, one I haven't noticed so far is...reward good roleplaying more than you have been.</p><p></p><p>You say you reward it, but only a little bit. The more you reward the behavior you want to encourage, you'll elicit more of it from your players. That's basic Pavlov. The trick is to not go from mere encouragement and into just seeming to play favorites.</p><p></p><p>It could be as simple as "Easter Eggs" that are meant to be found with good roleplay: the old woman that the Paladin helps get to evening services remembers him in her will...the thief earns a favor from the local guild by fencing something at the "right" location, and so forth.</p><p></p><p>Ultimately, though, the real answer is that roleplaying is a skill that needs to be learned, and that takes time.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3219886, member: 19675"] While there is a lot of good advice here, one I haven't noticed so far is...reward good roleplaying more than you have been. You say you reward it, but only a little bit. The more you reward the behavior you want to encourage, you'll elicit more of it from your players. That's basic Pavlov. The trick is to not go from mere encouragement and into just seeming to play favorites. It could be as simple as "Easter Eggs" that are meant to be found with good roleplay: the old woman that the Paladin helps get to evening services remembers him in her will...the thief earns a favor from the local guild by fencing something at the "right" location, and so forth. Ultimately, though, the real answer is that roleplaying is a skill that needs to be learned, and that takes time. [/QUOTE]
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How do I get more roleplaying out of my players?
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