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How do you deal with Roleplaying XP?
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<blockquote data-quote="Gargoyle" data-source="post: 7220" data-attributes="member: 529"><p>I think the players have the responsibility to entertain the DM and the other players, especially if they want a RP bonus.</p><p></p><p>This sometimes means that if your character is a very quiet, dull person, you don't get the RP bonus often. But a good player can still make such a character entertaining (not necessarily in a comedic way) by playing the straight man to the hilt and saying the occassional really cool one-liner. </p><p></p><p>So at the end of each session I have the players vote anonymously for who was the most entertaining. I break any ties. The winner gets 50XP x their current level. The bonus is small because I don't want anyone to become significantly higher level, and I don't want to put too much importance on it. </p><p></p><p>I'd prefer to reward teamwork over roleplaying, btw, as you did. Players that put roleplaying over teamwork tend to stir up problems. That wizard could have roleplayed his guilt by whining about it to the party cleric instead of hiding in a library. D&D is an adventure game. I say reward adventurous PCs.</p></blockquote><p></p>
[QUOTE="Gargoyle, post: 7220, member: 529"] I think the players have the responsibility to entertain the DM and the other players, especially if they want a RP bonus. This sometimes means that if your character is a very quiet, dull person, you don't get the RP bonus often. But a good player can still make such a character entertaining (not necessarily in a comedic way) by playing the straight man to the hilt and saying the occassional really cool one-liner. So at the end of each session I have the players vote anonymously for who was the most entertaining. I break any ties. The winner gets 50XP x their current level. The bonus is small because I don't want anyone to become significantly higher level, and I don't want to put too much importance on it. I'd prefer to reward teamwork over roleplaying, btw, as you did. Players that put roleplaying over teamwork tend to stir up problems. That wizard could have roleplayed his guilt by whining about it to the party cleric instead of hiding in a library. D&D is an adventure game. I say reward adventurous PCs. [/QUOTE]
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