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How do you do secret doors?
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<blockquote data-quote="Laurefindel" data-source="post: 7527587" data-attributes="member: 67296"><p>A poster above proposed a third possibility, and the more I think about it, the better I like the idea: the door rolls its own ability check!</p><p></p><p>[edit] that was @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6775477" target="_blank">Shiroiken</a></u></strong></em> <a href="http://www.enworld.org/forum/showthread.php?540933-How-do-you-do-secret-doors&p=7082579#post7082579" target="_blank">in this post</a></p><p></p><p>So instead of having a set DC, the door has some sort of "hiding bonus" (presumably set by the makers of the secret door) and when the PC walk in front of it, the DM makes a check for the door (DC = passive perception). If the check is successful, the door remains hidden. Otherwise, it is discovered. The DM even has the possibility of giving the door "advantage" if he/she wants to (covered in snow/dust, overgrown with vines and moss, etc).</p><p></p><p>This way, players don’t get a hint for rolling perception out of the blue (and get four attempts for a 4-player party), and passive perception is not always a auto-win/auto-lose.</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 7527587, member: 67296"] A poster above proposed a third possibility, and the more I think about it, the better I like the idea: the door rolls its own ability check! [edit] that was @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6775477"]Shiroiken[/URL][/U][/B][/I] [URL="http://www.enworld.org/forum/showthread.php?540933-How-do-you-do-secret-doors&p=7082579#post7082579"]in this post[/URL] So instead of having a set DC, the door has some sort of "hiding bonus" (presumably set by the makers of the secret door) and when the PC walk in front of it, the DM makes a check for the door (DC = passive perception). If the check is successful, the door remains hidden. Otherwise, it is discovered. The DM even has the possibility of giving the door "advantage" if he/she wants to (covered in snow/dust, overgrown with vines and moss, etc). This way, players don’t get a hint for rolling perception out of the blue (and get four attempts for a 4-player party), and passive perception is not always a auto-win/auto-lose. [/QUOTE]
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How do you do secret doors?
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