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How do you handle food and drink?
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<blockquote data-quote="Chaos Trip Studios" data-source="post: 5924429" data-attributes="member: 6668615"><p>I believe its best to assume that players will knock off a gold piece or two for routine supplies. A night of feasting and / or heavy drinking is not likely to put a dent in the wealth of a typical PC. A suit of heavy armor costs the same as a small farm. A 100 gp gem is worth twenty times what a laborer makes breaking his back for a year. </p><p> </p><p>When does it become important?</p><p> </p><p>At first level when they might only have a few coins left after purchsing gear.</p><p>When its important to the story (famine causes local food costs to skyrocket)</p><p>Survival in the wilds.</p><p> </p><p>I am sorry, but providing five people with fresh water and enough food to keep them marching is a difficult task when you are living off the land. Taking care of mounts adds a bif complication. If character do not outfit themselves for the journey or lose their supplies through misadventure, they should have to go through skill challenges to survive the experience, risking healing surges or not getting hp from rest if they screw up. I also make foraging an all day thing, not just a hours job. A good set of rolls gets the characters enough food to keep moving again, partial sucess is enough food for the night, failure means grumbling bellies.</p></blockquote><p></p>
[QUOTE="Chaos Trip Studios, post: 5924429, member: 6668615"] I believe its best to assume that players will knock off a gold piece or two for routine supplies. A night of feasting and / or heavy drinking is not likely to put a dent in the wealth of a typical PC. A suit of heavy armor costs the same as a small farm. A 100 gp gem is worth twenty times what a laborer makes breaking his back for a year. When does it become important? At first level when they might only have a few coins left after purchsing gear. When its important to the story (famine causes local food costs to skyrocket) Survival in the wilds. I am sorry, but providing five people with fresh water and enough food to keep them marching is a difficult task when you are living off the land. Taking care of mounts adds a bif complication. If character do not outfit themselves for the journey or lose their supplies through misadventure, they should have to go through skill challenges to survive the experience, risking healing surges or not getting hp from rest if they screw up. I also make foraging an all day thing, not just a hours job. A good set of rolls gets the characters enough food to keep moving again, partial sucess is enough food for the night, failure means grumbling bellies. [/QUOTE]
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How do you handle food and drink?
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