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General Tabletop Discussion
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How do you handle the "economy killing spells" in your game?
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<blockquote data-quote="Kurotowa" data-source="post: 7603911" data-attributes="member: 27957"><p>It really depends on what demographic assumptions the DM builds their world around. How common are NPCs with PC class levels? Of those NPCs who have them, how <em>many</em> levels do they have in their PC class?</p><p></p><p>In your DM's home campaign setting a 7th level Wizard might be the highest level arcane caster of fixed address in the Barony, someone who divides his time between personal research into the mystic arts and acting on retainer to the Baron as his sage adviser. In Eberron, House Cannith is absolutely using Fabricate on an industrial level to produce their wares, it's one of the cornerstones of the setting. In the Forgotten Realms it seems like half the innkeepers and tavern masters are retired adventurers with PC class levels in the low teens, but the FR have never made much sense that way.</p><p></p><p>So pick your poison. Either casters with PC levels of sufficient number are rare enough that they have more pressing demands on their time that they can't significantly impact the setting that way, or the setting is actually built with the assumption that people like that are part of the economy and goes from there, or you just sort of hand wave the issue and get on with the adventure.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 7603911, member: 27957"] It really depends on what demographic assumptions the DM builds their world around. How common are NPCs with PC class levels? Of those NPCs who have them, how [I]many[/I] levels do they have in their PC class? In your DM's home campaign setting a 7th level Wizard might be the highest level arcane caster of fixed address in the Barony, someone who divides his time between personal research into the mystic arts and acting on retainer to the Baron as his sage adviser. In Eberron, House Cannith is absolutely using Fabricate on an industrial level to produce their wares, it's one of the cornerstones of the setting. In the Forgotten Realms it seems like half the innkeepers and tavern masters are retired adventurers with PC class levels in the low teens, but the FR have never made much sense that way. So pick your poison. Either casters with PC levels of sufficient number are rare enough that they have more pressing demands on their time that they can't significantly impact the setting that way, or the setting is actually built with the assumption that people like that are part of the economy and goes from there, or you just sort of hand wave the issue and get on with the adventure. [/QUOTE]
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How do you handle the "economy killing spells" in your game?
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