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How do you handle the "economy killing spells" in your game?
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<blockquote data-quote="Khisanth the Ancient" data-source="post: 7616044" data-attributes="member: 11368"><p>Well, one inherent limit on raising the dead, in the given rules, is that the people have to want to return, which can be quite limiting; most good people are probably happy in their afterlife (and evil people are less likely to have others try to raise them). I imagine strongly LN and CN people enjoy Mechanus and Limbo, too.</p><p></p><p>As for nobles, kings, etc. -- that's really destabilizing (IE, a duke dies, and their heir gets the title; a year later someone with a resurrection spell comes along and raises the old duke. What if the new duke doesn't want to give up the title?) I figure that most NPC spellcasters would be unlikely to set up situations like that unless it's <em>really</em> worth it.</p><p></p><p>In my own world, there are other limits. One is that divine spellcasters are <em>much</em> rarer than arcane spellcasters, and high-level spellcasters of any type are rare. (The most common spellcasters are wizards, by a major margin.) Most towns and all but the largest cities, and many of the smaller kingdoms and nations, simply don't have anyone who can cast<em> raise dead</em>, much less <em>resurrection</em>.</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 7616044, member: 11368"] Well, one inherent limit on raising the dead, in the given rules, is that the people have to want to return, which can be quite limiting; most good people are probably happy in their afterlife (and evil people are less likely to have others try to raise them). I imagine strongly LN and CN people enjoy Mechanus and Limbo, too. As for nobles, kings, etc. -- that's really destabilizing (IE, a duke dies, and their heir gets the title; a year later someone with a resurrection spell comes along and raises the old duke. What if the new duke doesn't want to give up the title?) I figure that most NPC spellcasters would be unlikely to set up situations like that unless it's [I]really[/I] worth it. In my own world, there are other limits. One is that divine spellcasters are [I]much[/I] rarer than arcane spellcasters, and high-level spellcasters of any type are rare. (The most common spellcasters are wizards, by a major margin.) Most towns and all but the largest cities, and many of the smaller kingdoms and nations, simply don't have anyone who can cast[I] raise dead[/I], much less [I]resurrection[/I]. [/QUOTE]
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Community
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How do you handle the "economy killing spells" in your game?
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