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How do you make the Fighters role more interesting?
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<blockquote data-quote="schnee" data-source="post: 7162557" data-attributes="member: 16728"><p>That sounds *amazing*. </p><p></p><p>Well, I'm trying - with a 'Stoner survivalist crust punk / spent 50 years partying with Satyrs / wants to be a Ranger' thing.</p><p></p><p>The DM let me reflavor crafting healing potions into rolling 'Blunts of Righteous Healing' - and getting the other players to smoke 'em with 'holding my breath' voice is pretty fun. *First one's free dude*</p><p></p><p>I started making up vocal components for my spells, so when I cast 'Guidance' I pull out Bill & Ted era Keanu and say 'Be Excellent!'. When I cast 'Thunderwave' I say the 'uh ah uh ah ha ah uh haaauh - THUNDER!' from the AC/DC song, stuff like that.</p><p></p><p>I describe how I smell at least once a session, and try to emphasize a new ingredient each time. Last week it was moldy earth and wet dog. (I maxed out my time in wild shape as a wolf.) </p><p></p><p>It's working; last game someone told me to hollow my Shillelagh out to become a bong. I think I'll do it.</p><p></p><p>I'm still a healthy optimizer in combat, I view it as 'well he is a combat-trained Druid from a sect that kills stuff to keep his forest safe' but I'll find other ways to be sub-optimal for fun that will build a character.</p><p></p><p>I'm also eventually going to MC into Ranger for two levels. There's something I love about giving up being an Archdruid to become more capable and connected in the environment. And I could become a pretty effective stealthy archer for the price of those two levels and a feat.</p></blockquote><p></p>
[QUOTE="schnee, post: 7162557, member: 16728"] That sounds *amazing*. Well, I'm trying - with a 'Stoner survivalist crust punk / spent 50 years partying with Satyrs / wants to be a Ranger' thing. The DM let me reflavor crafting healing potions into rolling 'Blunts of Righteous Healing' - and getting the other players to smoke 'em with 'holding my breath' voice is pretty fun. *First one's free dude* I started making up vocal components for my spells, so when I cast 'Guidance' I pull out Bill & Ted era Keanu and say 'Be Excellent!'. When I cast 'Thunderwave' I say the 'uh ah uh ah ha ah uh haaauh - THUNDER!' from the AC/DC song, stuff like that. I describe how I smell at least once a session, and try to emphasize a new ingredient each time. Last week it was moldy earth and wet dog. (I maxed out my time in wild shape as a wolf.) It's working; last game someone told me to hollow my Shillelagh out to become a bong. I think I'll do it. I'm still a healthy optimizer in combat, I view it as 'well he is a combat-trained Druid from a sect that kills stuff to keep his forest safe' but I'll find other ways to be sub-optimal for fun that will build a character. I'm also eventually going to MC into Ranger for two levels. There's something I love about giving up being an Archdruid to become more capable and connected in the environment. And I could become a pretty effective stealthy archer for the price of those two levels and a feat. [/QUOTE]
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How do you make the Fighters role more interesting?
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