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How do your PCs meet or know each other?
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<blockquote data-quote="CubicsRube" data-source="post: 7281671" data-attributes="member: 6848185"><p>Ive run 2 dungeonworld character creation sessions. Ive found through that when the players get to describe their characters and their histories it gives information that other players can use to make something more interesting than the tavern trope.</p><p></p><p>In one there was a fighter who had gone to clear a forest of elves attacking them. The fighter defected and the elven ranger pc had saved his life by firing an arrow to the neck of a guard about to kill him.</p><p></p><p>Straight away it was an important bond between the two and it gave them a context and purpose - they were both fugitives of the imperial army.</p></blockquote><p></p>
[QUOTE="CubicsRube, post: 7281671, member: 6848185"] Ive run 2 dungeonworld character creation sessions. Ive found through that when the players get to describe their characters and their histories it gives information that other players can use to make something more interesting than the tavern trope. In one there was a fighter who had gone to clear a forest of elves attacking them. The fighter defected and the elven ranger pc had saved his life by firing an arrow to the neck of a guard about to kill him. Straight away it was an important bond between the two and it gave them a context and purpose - they were both fugitives of the imperial army. [/QUOTE]
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