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How Does Surprise Work in D&D 5E?
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<blockquote data-quote="Lyxen" data-source="post: 8399383" data-attributes="member: 7032025"><p>Of course he can ready an action like this, it's just that there are no ways to interrupt a spell casting anyway.</p><p></p><p></p><p></p><p>No, the trigger happens, then the reaction interrupts the turn of whoever is doing the action before it's complete.</p><p></p><p></p><p></p><p>Which won't work as you will not see the ambusher (trigger will not be perceivable), and in any case it's not specific enough, see the examples.</p><p></p><p></p><p></p><p>There is no mess at all. If people suspect treachery, they will just ready an action based on the trigger that seems the most likely to happen.</p><p></p><p></p><p></p><p>The standard rules promote nothing of the kind, you can try to immerse and prepare, and everything is wiped out by initiative.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8399383, member: 7032025"] Of course he can ready an action like this, it's just that there are no ways to interrupt a spell casting anyway. No, the trigger happens, then the reaction interrupts the turn of whoever is doing the action before it's complete. Which won't work as you will not see the ambusher (trigger will not be perceivable), and in any case it's not specific enough, see the examples. There is no mess at all. If people suspect treachery, they will just ready an action based on the trigger that seems the most likely to happen. The standard rules promote nothing of the kind, you can try to immerse and prepare, and everything is wiped out by initiative. [/QUOTE]
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How Does Surprise Work in D&D 5E?
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