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How does Thrane actually fight?
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<blockquote data-quote="RealAlHazred" data-source="post: 6748839" data-attributes="member: 25818"><p><strong>Originally posted by DoctorBadWolf:</strong></p><p></p><p>So, Cyre stays relevant mostly through mercs and magical tech, with some of their own magic? </p><p></p><p>I would have guessed some small sabotage/black ops units, as well.</p><p></p><p></p><p><strong>Originally posted by Hellcow:</strong></p><p></p><p></p><p></p><p>It's mainly a matter of looking at the facilities the nations possessed prior to the war. </p><p></p><p>Karrnath was home to Rekkenmark and was the center of Galifar's military leadership. Hence, best military discipline and strategists, with a culture that produced determined soldiers. </p><p></p><p>Aundair was home to the Arcane Congress and thus possessed the edge in arcane firepower and research, and its people largely considered magic to be a better solution to problems than physical force. </p><p></p><p>Thrane had Flamekeep, with the bulk of the templars, devout peasant populace, and the greatest number of militant divine casters (Sovereign casters generally being disorganized and not for the most part warlike). </p><p></p><p>Aside from its industrial complex, Breland had the King's Citadel, which was originally the KING OF GALIFAR'S Citadel - thus, Breland has always had the edge in espionage and intelligence. This is further advanced by its ties to both Zilargo and House Medani. </p><p></p><p>Meanwhile, Cyre was the cultural and administrative center of the kingdom. On the plus side, this meant they had the bulk of the treasury and thus greater resources for hiring all those mercenaries. On the minus side, having the finest art gallery in the land isn't quite as helpful in wartime as having the college of war or the finest magical research facilities. </p><p></p><p>Bear in mind: EVERY nation employed arcane and divine magic, mercenaries, spies, etc. Cyre may have used mercenaries extensively, but they still had their citizen soldiers too. And in the start of the war, every nation had some number of Citadel-trained spies, Rekkenmark-trained officers, etc, because the facility belonged to GALIFAR. The first Royal Eyes of Aundair were King's Dark Lanterns from Aundair who changed their name when the Citadel was subsumed by the Brelish crown. It's simply the case that the nations that housed those facilities both had the facilities themselves and had more of a cultural disposition to that sort of thing. </p><p></p><p>With that said, I agree that Cyre would have some decent black ops groups, and the proof (that I think this) is that we see one of those units in <em>The Fading Dream</em>. </p></blockquote><p></p>
[QUOTE="RealAlHazred, post: 6748839, member: 25818"] [b]Originally posted by DoctorBadWolf:[/b] So, Cyre stays relevant mostly through mercs and magical tech, with some of their own magic? I would have guessed some small sabotage/black ops units, as well. [b]Originally posted by Hellcow:[/b] It's mainly a matter of looking at the facilities the nations possessed prior to the war. Karrnath was home to Rekkenmark and was the center of Galifar's military leadership. Hence, best military discipline and strategists, with a culture that produced determined soldiers. Aundair was home to the Arcane Congress and thus possessed the edge in arcane firepower and research, and its people largely considered magic to be a better solution to problems than physical force. Thrane had Flamekeep, with the bulk of the templars, devout peasant populace, and the greatest number of militant divine casters (Sovereign casters generally being disorganized and not for the most part warlike). Aside from its industrial complex, Breland had the King's Citadel, which was originally the KING OF GALIFAR'S Citadel - thus, Breland has always had the edge in espionage and intelligence. This is further advanced by its ties to both Zilargo and House Medani. Meanwhile, Cyre was the cultural and administrative center of the kingdom. On the plus side, this meant they had the bulk of the treasury and thus greater resources for hiring all those mercenaries. On the minus side, having the finest art gallery in the land isn't quite as helpful in wartime as having the college of war or the finest magical research facilities. Bear in mind: EVERY nation employed arcane and divine magic, mercenaries, spies, etc. Cyre may have used mercenaries extensively, but they still had their citizen soldiers too. And in the start of the war, every nation had some number of Citadel-trained spies, Rekkenmark-trained officers, etc, because the facility belonged to GALIFAR. The first Royal Eyes of Aundair were King's Dark Lanterns from Aundair who changed their name when the Citadel was subsumed by the Brelish crown. It's simply the case that the nations that housed those facilities both had the facilities themselves and had more of a cultural disposition to that sort of thing. With that said, I agree that Cyre would have some decent black ops groups, and the proof (that I think this) is that we see one of those units in [i]The Fading Dream[/i]. [/QUOTE]
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