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How Gary Gygax lost control of D&D
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<blockquote data-quote="increment" data-source="post: 6346097" data-attributes="member: 52672"><p>Yeah, actually one of the people I asked to give this an advance read for me flagged this sentence, but I decided to keep it. I think the term "hobby gaming" had a slightly different sense than "gaming overall," though if you want to get real technical about what it meant in the 80s, I'd grudgingly agree that Parker Bros and Milton Bradley were Hobby Industry of America members, say. But I think it far more meant the kind of products you had to go to a hobby shop to get - model planes, miniatures, and so on. You didn't go to a hobby shop to buy Monopoly, you went to Sears. Today we don't have this concept anymore.</p><p></p><p>But the main reason why I kept it is that there was no one in the big toy companies that had the personal power over the industry that Gary Gygax wielded, and no one in those companies was a household name who appeared on TV and in magazines like People. His power came from who he was, what he had made, just as much as from his corporate position (which is indeed a point the article makes explicitly). How many people do you suppose could name a designer who worked for Milton Bradley or Parker Bros in the 80s?</p><p></p><p>So I don't think it's actually inaccurate, or hyperbolic. It is called setting the scene for a tragedy, in the old school sense.</p></blockquote><p></p>
[QUOTE="increment, post: 6346097, member: 52672"] Yeah, actually one of the people I asked to give this an advance read for me flagged this sentence, but I decided to keep it. I think the term "hobby gaming" had a slightly different sense than "gaming overall," though if you want to get real technical about what it meant in the 80s, I'd grudgingly agree that Parker Bros and Milton Bradley were Hobby Industry of America members, say. But I think it far more meant the kind of products you had to go to a hobby shop to get - model planes, miniatures, and so on. You didn't go to a hobby shop to buy Monopoly, you went to Sears. Today we don't have this concept anymore. But the main reason why I kept it is that there was no one in the big toy companies that had the personal power over the industry that Gary Gygax wielded, and no one in those companies was a household name who appeared on TV and in magazines like People. His power came from who he was, what he had made, just as much as from his corporate position (which is indeed a point the article makes explicitly). How many people do you suppose could name a designer who worked for Milton Bradley or Parker Bros in the 80s? So I don't think it's actually inaccurate, or hyperbolic. It is called setting the scene for a tragedy, in the old school sense. [/QUOTE]
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